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- Purple and green said to be in contention for the iPhone 17
- Apple still hasn't made a decision about which to include
- The phones are expected to be launched in September
For a while now, we've been hearing rumors about how thin the Samsung Galaxy Z Fold 7 is going to be – and a newly leaked hands-on video, supposedly showing a dummy unit for the foldable, gives us more evidence of the foldable's svelteness.
This video comes from TheSinza on YouTube (via 9to5Google), and the dummy unit is compared directly to Samsung's current foldables in terms of its thickness and dimensions, including the Galaxy Z Fold 6.
These dummy units often appear ahead of phone launches, and are based on schematics and information leaked from the supply chain. They don't actually work as phones, but they can be useful for accessory makers getting their wares ready for launch day.
Based on the new video, the Galaxy Z Fold 7 will be 4.5 mm thick when unfolded, so it's going to be significantly slimmer than it's predecessor (5.6 mm), while not quite taking the honor of being the thinnest foldable phone away from the Oppo Find N5 (4.21 mm).
Long-running rumorsRumors that the Samsung Galaxy Z Fold 7 would be super-slim have been swirling since last year, and while nothing is confirmed until this handset is official, it'd be a surprise if it didn't shed some millimeters compared to the 2024 model.
It was only yesterday that we saw freshly leaked renders of this foldable, which again showed off how thin the handset is going to be, front to back – and hinted that the camera bump might be rather large too.
Camera quality is always a concern when you've got a really thin phone, as is battery life. The rumor is that Samsung will introduce new and improved battery tech so that decent battery life can be maintained, even with less space to accommodate a battery.
We've had a leaked release date too: the Samsung Galaxy Z Fold 7 is apparently going to see the light of day on Wednesday, July 9. At the same event we should also see the Samsung Galaxy Z Flip 7 and at least one Samsung Galaxy Watch 8 model.
You might also likeI've been hoping for a long while that bad performing PC ports would become a thing of the past, but over the last few years, that hasn't panned out. The biggest examples of recent games are Rise of the Ronin (which I've covered previously), Star Wars Jedi: Survivor, and Monster Hunter Wilds, which all suffer from constant stuttering and rely on upscaling methods like DLSS for performance stability.
It's not just performance either; the lack of ultrawide compatibility in some games today is alarming, as there's no secret that ultrawide displays have become more mainstream than ever before.
Fortunately, Shift Up's Stellar Blade is one of the recent outliers, with fantastic performance and optimization, including ultrawide compatibility up to a 32:9 aspect ratio.
This also applies to cutscenes, as some titles that do have ultrawide introduce black bars during cutscenes – and yes, I know this is to prevent some strange glitches from happening where you're not supposed to see them. However, I want more titles to include the option to disable black bars (as some games do).
There are numerous popular games I've mentioned before that don't have ultrawide support whatsoever; I won't go into a full deep dive again, but Stellar Blade is another game coming from Sony's PlayStation 5 console that both runs well and adheres to multiple user configurations well – so this is another plea for other game developers to do better.
Stellar Blade is a dream for most desktop and handheld gaming PCs(Image credit: Sony / Shift Up)To give you an idea of how good performance is in Stellar Blade, I've been able to achieve over 60fps at 1080p on medium graphics settings on my Asus ROG Ally, sometimes even reaching low 80fps. Switching on AMD Frame Generation sees the frame rate shoot up to 112fps – and notably, it doesn't feel choppy or laggy, since frame generation tech works best when the base frame rate is up to a good standard (and 60fps is perfect for that).
With the Steam Deck, 60fps on lower settings is easily achieved, too, and this is perhaps one of the very few games that is Deck Verified, and lives up to it. It only gets better if you're using a device like the MSI Claw 8 AI+, which boasts more horsepower than its competitors.
On the side of desktop PCs, Stellar Blade easily runs at over 100fps consistently without the use of Nvidia's Frame Generation, on the highest graphics settings. It's possible thanks to an RTX 4080 Super and an AMD Ryzen 7 5700X3D, and it's a huge indication of just how powerful PC hardware can be when games are made to run optimally.
Don't get me wrong, I'm not saying there aren't other games that don't impress with good optimization, but rather, there are too many bad apples among triple-A titles. Those bad PC ports leave a sour taste behind for those who spend on high-end hardware, because as good as those systems may be, there's only so much they can do to brute force things.
It's also worth noting that handheld gaming PCs are becoming mainstream (or arguably already have), and while a portion of them utilize very powerful hardware, it's not the case with others like the Steam Deck. So, ports like Stellar Blade on PC are great for fans to see, and I'm hoping game developers and publishers can look at this as a template going forward.
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- Venice CPU doubles bandwidth with up to 256 Zen 6 cores
- 2027 AI rack expected to deliver 144 GPUs with Verano chips
- AMD plans Verano and MI500 rollout with 36-rack infrastructure
At its recent Advancing AI event, AMD revealed some of the first technical details about its next-generation Zen 6-based processor, code-named "Venice.”
Built on a 2nm process and packing up to 256 Zen 6 cores - a 33% increase from the current generation EPYC 'Turin' processor - AMD is seeking to raise the bar for AI-optimized compute power.
It is expected to more than double memory bandwidth compared to current EPYC CPUs, hitting 1.6TB/s per socket. Venice also supports PCIe Gen6, offering faster communication between CPUs and GPUs.
Pushing the envelope"Venice extends our leadership across every dimension that matters in the data center," said Lisa Su, AMD CEO. "More performance, better efficiency, and outstanding total cost of ownership."
"It delivers 70% more compute performance than our current generation leadership Turin CPUs," she added. "And to really keep feeding MI400 with data at full speed, at even at rack scale, we have doubled both the GPU and the memory bandwidth and optimized Venice to run at higher speeds. Now we just got Venice back in the labs and it is looking fantastic.”
While Venice headlines AMD's 2026 platform, Su also gave us a glimpse at what the chip giant is working on for 2027.
"We are already deep in the development of our 2027 rack that will push the envelope even further on performance, efficiency and scalability with our next generation Verano CPUs and Instinct MI500-series GPUs, so lots and lots of stuff to come from AMD," she revealed.
This new system builds on the "Helios" rack shown for 2026, which houses 72 MI400 GPUs across 18 racks. For 2027, AMD is planning an even more expansive setup with 36 racks.
Assuming a similar configuration, the next-gen AI rack could contain 144 GPUs. The Verano platform is expected to maintain the high bandwidth and performance efficiency established by Venice, likely with more memory and compute per rack.
AMD has not officially named its 2027 rack, but we hear it’s being informally referred to in industry circles as a larger-scale continuation of Helios.
Via Tom's Hardware
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