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Denshattack! is undoubtedly one of 2026's best indie games, providing endless amounts of fun. It takes clear inspiration from several fast-paced platformer classics, from its splashy and colorful art style, bombastic and intense OST, to its high-speed and intense levels.
Instead of the conventional control of a character, developer Undercoders has you taking control of a train. You focus on style mixing skills and speed across multiple theme park-like levels, and aim for the highest scores possible throughout to beat rival gangs, and fight to wreck a 'shady megacorp', known as Miraidō, in a 'Japanese dystopia'.
Frankly, the story wasn't my focus going in, but rather how the developers could keep the experience feeling exciting as you progress — and fortunately, it managed to do just that with each stage feeling like it was ripped straight out of an action-packed comic book.
This is a game that I can certainly see others coming back to over and over again for challenges to obtain higher scores, and most importantly, enjoy the intense atmosphere each level provides.
Denshattack! borrows from three huge platformer classics(Image credit: Undercoders / Fireshine Games)From the off, the inspiration behind Denshattack! was clear as day. The incredibly fast-paced and intense train adventure sequences reminded me very much of my experiences with Sonic games, notably Sonic Unleashed and its first Windmill Isle level.
In Denshattack!, you'll be overwhelmed with how many combinations you may have to remember at such high speeds, and you'll need fast hand-eye coordination to pull off tricks and dodge obstacles. You'll have several objectives to hit in each level, some being main objectives, but others standing as optional, with the latter contributing to the final score.
One example is what I call the brake-to-boost mechanic; Denshattack! allows players to break at any given moment during a level, but will give you a heads-up when turning a corner on a track for a drift. If you hold down the left trigger and let go at the right time (when the meter is centered in the middle and fully green), you'll get a big boost to speed, which is often one of the optional objectives in levels.
The intensity of Denshattack!'s gameplay is incredibly high; avoiding crashes into walls, jumping to change railway tracks, and even timing perfect landings to increase your score add to the game's difficulty. It even encourages you to avoid obstacles at the very last second, with one aspect of each level's final score labelled 'dares', effectively testing your daredevil skills.
Many of these mechanics play a significant role in boss battles, which require faster reaction speeds. That might sound straightforward, as most boss battles in games are more difficult and require better timing, but with how rapid Denshattack!'s gameplay flow is, leaving you very little time to settle, it's absolutely worth noting.
Sometimes, it can even feel like the game is moving just a tad bit too fast when you're attempting to keep track of objectives — arguably an issue with modern-day Sonic games too — but getting the hang of controls and timing doesn't take very long, and once you do, there's plenty of fun to be had.
Main character, Emi, with a background of rivals (Image credit: Undercoders / Fireshine Games)Jet Set Radio is another Sega classic, and a simialrly big inspiration. The art style in Denshattack! is very similar, with its cartoonish and colorful nature, even down to the very font across the game's UI in-game and within menus.
The soundtrack is phenomenal, and also much like Jet Set Radio's, which shouldn't come as a huge surprise, since some of Jet Set Radio's composers, like Richard Jacques, have collaborated on Denshattack!'s funky, disco-like, bass-centric, and synthwave-infused OST.
Those inspirations are combined to make an intense adventure come to life, but what gives Denshattack! its own identity is the vast amount of unique maneuvers, tricks, and even attacks (during boss battles), giving players a push for higher scores.
Many of the tricks reminded me of the Tony Hawk's Pro Skater series, like grinding across rails at high speeds and air spins, but not on a skateboard. Instead, you're quite literally using a train to provide a great spectacle, in what I originally thought was an odd move, but perfectly highlights the chaotic nature of riding in Denshattack!.
There's also a fair amount of customization available for the train car itself, and plenty of levels and collectable items to look out for throughout the game's runtime — and seeing a significant portion of what you can do in Denshattack!, I have no doubts this will be a 2026 sleeper hit.
- ArcticWolf uncovered 292 malicious GitHub repositories spoofing legitimate tools and products, delivering a new BoryptGrab infostealer variant
- Malware steals from 19 browsers, 32 crypto wallets, messaging apps, Steam, and Windows Credential Manager, and uniquely bypasses Chrome’s App‑Bound Encryption via code injection
- Most repos have been removed, but some remain active; GitHub’s popularity makes it a prime target, underscoring the need to vet code before use
Russian actors have reportedly created hundreds of malicious GitHub repositories masquerading as legitimate software but acting as a dangerous infostealer.
Cybersecurity researchers ArcticWolf discovered the campaign after finding their own products spoofed as part of the attack.
In total, the researchers found 292 fake repositories, spoofing things like security products, developer tools, macOS utilities, games, and more. Each repository contained a README file with the download URL.
Obviously maliciousVictims who download the program get a variant of the BoryptGrab infostealer family that grabs data from 19 browsers (passwords, cookies, payment information), 32 cryptocurrency wallets, Telegram, Discord, and Steam sessions, credentials for Meta’s Max, data from Windows Credential Manager, and more. It can also exfiltrate files from Desktop and Documents, and grab screenshots.
While most of the features can be found in other BoryptGrab variants, this one is unique in a sense that it can bypass Chrome’s App-Bound Encryption through direct code injection into the browser process.
While it hasn’t been specifically said that the threat actors are Russian, the compressed data is later sent to a Russia-based command-and-control (C2) infrastructure.
What’s also worth mentioning is that the malware is not designed to last. It has no anti-analysis layer, and doesn’t even try to hide itself in any specific manner. It does not establish persistence and simply tries to grab as much sensitive data as it can on the first attempt.
The attack, which seems to have started in the final days of June, is almost thwarted now, since most of the malicious repositories have been removed from GitHub. Citing “researchers”, BleepingComputer reported that several dozen still remain active, though.
Because of its importance and popularity in the open-source community, GitHub is currently one of the most targeted platforms on the internet, which is why it’s important to double-check and vet every piece of code before it’s applied to a project.
- The UK government confirmed it will not limit VPNs
- Data reveals only 7-10% of teenagers use a VPN to bypass age checks
- Social media curfews, autoplay restrictions were also announced
The UK government has officially scrapped the idea of restricting virtual private networks (VPNs) to enforce its impending social media bans, delivering a massive victory for digital privacy advocates.
Speaking on BBC Breakfast today, the government confirmed a major U-turn on the subject, with Online Safety Minister Kanishka Narayan stating: "We decided not to limit VPNs."
This was further cemented in a written parliamentary statement by Technology Secretary Liz Kendall, who clarified that the government will not age-gate or ban the best VPN software because "VPNs have legitimate privacy and security uses."
The announcement ends fears that sweeping age verification laws could inadvertently break online privacy for millions of adults.
Cybersecurity experts and privacy groups previously warned that restricting these tools would be a disaster waiting to happen, prompting an open letter from the industry urging lawmakers to leave everyday privacy tools alone.
Privacy wins, but platforms face new rules'We have decided not to limit VPNs'Online Saftey minister Kanishka Narayan told #BBCBreakfast the Government has decided not to restrict access to Virtual Private Networks (VPN) as part of a social media ban for under 16s, despite initially suggesting it would take action… pic.twitter.com/pP94b81aeRJuly 15, 2026
While VPNs are safe from a blanket government ban, the social media ban loophole hasn't been completely ignored.
Kendall confirmed the onus will now fall on social media platforms "to take robust steps to detect and prevent attempts by underage users to circumvent age assurance measures."
To achieve this, the government has tasked Ofcom and the Information Commissioner’s Office (ICO) to report by October on how platforms can better detect and prevent VPN use for age-check circumvention. The government also plans to engage directly with VPN providers regarding voluntary actions.
This shift in responsibility aligns with newly released government research.
A Department for Science, Innovation and Technology (DSIT) report revealed that while 26% of 11- to 17-year-olds use a VPN, findings show they do so primarily for privacy.
Only 7-10% use them to bypass age checks, whereas 45% simply enter a false date of birth.
Midnight curfews and AI limitsWhile everyday privacy tools have been spared, the government is pressing forward with strict new rules to combat digital addiction — that online commentators already deemed "ineffective and useless" — with the first regulations coming into effect in early 2027.
Following the upcoming blanket ban on social media for under-16s, new measures will ensure 16- and 17-year-olds don't face a sudden "cliff edge" of addictive features. Government consultation revealed that nearly one in three children actively want help managing their screen time.
Under the new rules, older teens will face default social media curfews from midnight to 6 am. Additionally, persuasive features like autoplaying videos and personalized infinite feeds will be switched off by default to make logging off easier.
"This is about giving these older children more choice and control over the feeds and reducing that sense that they can never switch off being online," Kendall stated.
The protections also extend to artificial intelligence.
The government will require mandatory breaks for under-18s using AI chatbots to prevent emotional dependency. Furthermore, lawmakers are working with health regulators, including the MHRA and DHSC, to consider banning therapy chatbots entirely if they provide dangerous or unverified mental health advice to minors.
Whether you're an office worker or a student, I always find now is a great time to pick up a laptop for work and study that's actually worth the money.
MacBooks might be expensive, Chromebooks can be underpowered, but there are plenty of big-brand Windows 11 machines under $600 right now that can handle productivity tasks, schoolwork, creative projects, and everyday use without issue, and will stay useful well beyond the next school year.
These are the three deals that stood out to me right now.
Today's best laptop dealsPowered by Qualcomm's Snapdragon X processor, this Copilot+ PC combines 16GB of memory, a 512GB SSD, a 14-inch touchscreen, Wi-Fi 6E, and up to 32.25 hours of battery life for students and everyday productivity.View Deal
My top pick overall here is HP's OmniBook 3, which is currently $599.99 (was $949.99) at Best Buy. It runs on Qualcomm's Snapdragon X processor with up to 32.25 hours of battery life, making it an excellent choice for office professionals and students planning to spend many hours away from a power outlet.
It comes with 16GB of memory alongside a 512GB SSD, making it far better equipped for multitasking and running Microsoft's growing collection of AI features. The laptop also features a 14-inch 1920 x 1200 touchscreen, Wi-Fi 6E, and HDMI 2.1 for hooking up an external monitor.
Powered by Qualcomm's Snapdragon X processor, this Copilot+ PC pairs 16GB of memory with a 512GB SSD, a 14-inch WUXGA display, USB4, Wi-Fi 6E, and up to 29 hours of battery life.View Deal
Another great choice is Asus' Vivobook 14. Also on sale at Best Buy, the model is priced at an even more affordable $548.
It combines the same Snapdragon X processor as the OmniBook 3 with 16GB of memory, a 512GB PCIe 4.0 SSD, and a 14-inch 1920 x 1200 IPS display.
Although it skips the touchscreen, it does keep the Copilot+ PC AI features, 45 TOPS NPU, WiFi 6E, HDMI 2.1, USB4, and impressive 29-hour battery life.
At 3.28lb, it's also the lightest laptop here, making it a great fit for students carrying it between classes. If you don't need touch support, I'd say this is the best all-round buy of the three.
Powered by Intel's Core i7-1355U processor, this laptop combines a 15.6-inch 120Hz Full HD display, 512GB SSD, WiFi 6, and plenty of ports, making it a dependable choice for schoolwork and everyday computing. It only has 8GB of RAM though.View Deal
Finally, there's the Dell 15 Laptop for $550 (was $750) at Dell. Powered by a 13th Generation Intel Core i7-1355U processor, it comes with a 512GB PCIe NVMe SSD, and 15.6-inch Full HD 120Hz IPS display which will make it useful for recording notes, writing essays, multitasking, and so on.
The laptop includes Wi-Fi 6, USB-A, USB-C and HDMI ports, as well as an SD card reader, and a headphone jack. My biggest reservation is that it only comes with 8GB of DDR5 memory, which really isn't enough in 2026. You can upgrade the laptop to 16GB of RAM if you want, but that will cause the price to skyrocket to $949.99.
For more top choices, we've also tested the best student laptops, best business laptops and the best laptops for engineering students.
I'm quite happy with my current Sonos speaker. Still, I've just seen that the manufacturer has once again launched its double upgrade credit campaign, meaning it could be a good time for some new tech, as you can save 30% on your next speaker or soundbar when you buy direct from the manufacturer.
• Claim your 30% Sonos discount
The whole process is very straightforward. Start by logging in to the upgrade page and checking that you own a product that's eligible for the program. If you do, you should see a button to activate your upgrade credit. After that, simply add the new product you want to buy to your basket, and then activate the discount at the checkout.
There's a good selection of products in the promotion, including the excellent Sonos Arc soundbar for $629 / £629, which we awarded four and a half stars out of five in our Sonos Arc review. Or there's the latest Sonos Roam 2 for $125 / £125 that we said was even better than the original version in our Sonos Roam 2 review.
Just a heads up that time is running out on the double credit promotion, as it's scheduled to end on July 17. After that, it reverts to the original 15% off.
Save 30% on Sonos speakers and soundbarsSonos: 30% off when you upgrade at Sonos
If you already own an eligible Sonos speaker or soundbar, you can activate a discount in your account that lets you save 30% on a brand-new product. Options include the majority of top Sonos speakers, soundbars and subwoofers, such as the Arc, Beam, Five, Move, and Roam. This offer is only available until July 17, when the discount will drop to 15%.View Deal
The Sonos upgrade program is a no-brainer if you've got an eye on a new speaker or soundbar from the manufacturer.
The list of qualifying products nearly covers the entire catalogue, so chances are that, if you bought one in the last decade, you will have the discount available. Just make sure the product is registered in your account and then head to the upgrade program page to claim your discount.
You will also see that there's an option to print a shipping label to send your current item back. However, you don't actually need to do a trade-in to get the discount. That's only if you want to send it back so it's recycled or if you no longer need it.
Me? I would just hold onto any existing items, as they will continue working as normal, so you can use them in another room or give them away to someone else who will make use of them if you want.


