Error message

  • Deprecated function: Methods with the same name as their class will not be constructors in a future version of PHP; views_display has a deprecated constructor in require_once() (line 3080 of /home/ewg56ffgqu3p/public_html/includes/bootstrap.inc).
  • Deprecated function: Methods with the same name as their class will not be constructors in a future version of PHP; views_many_to_one_helper has a deprecated constructor in require_once() (line 113 of /home/ewg56ffgqu3p/public_html/modules/ctools/ctools.module).
  • Notice: Undefined offset: 5 in user_node_load() (line 3604 of /home/ewg56ffgqu3p/public_html/modules/user/user.module).
  • Notice: Trying to get property 'name' of non-object in user_node_load() (line 3604 of /home/ewg56ffgqu3p/public_html/modules/user/user.module).
  • Notice: Undefined offset: 5 in user_node_load() (line 3605 of /home/ewg56ffgqu3p/public_html/modules/user/user.module).
  • Notice: Trying to get property 'picture' of non-object in user_node_load() (line 3605 of /home/ewg56ffgqu3p/public_html/modules/user/user.module).
  • Notice: Undefined offset: 5 in user_node_load() (line 3606 of /home/ewg56ffgqu3p/public_html/modules/user/user.module).
  • Notice: Trying to get property 'data' of non-object in user_node_load() (line 3606 of /home/ewg56ffgqu3p/public_html/modules/user/user.module).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6401 of /home/ewg56ffgqu3p/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6401 of /home/ewg56ffgqu3p/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6401 of /home/ewg56ffgqu3p/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6401 of /home/ewg56ffgqu3p/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6401 of /home/ewg56ffgqu3p/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6401 of /home/ewg56ffgqu3p/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6401 of /home/ewg56ffgqu3p/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6401 of /home/ewg56ffgqu3p/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6401 of /home/ewg56ffgqu3p/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6401 of /home/ewg56ffgqu3p/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6401 of /home/ewg56ffgqu3p/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6401 of /home/ewg56ffgqu3p/public_html/includes/common.inc).
  • Notice: Trying to access array offset on value of type int in element_children() (line 6401 of /home/ewg56ffgqu3p/public_html/includes/common.inc).
  • Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /home/ewg56ffgqu3p/public_html/includes/common.inc).
  • Deprecated function: The each() function is deprecated. This message will be suppressed on further calls in menu_set_active_trail() (line 2386 of /home/ewg56ffgqu3p/public_html/includes/menu.inc).

News

The Unfiltered Truth: What Air Purifiers Actually Catch - Wednesday, July 15, 2026 - 08:12
I connected with experts to find out where our air quality is headed, and if air purifiers are the breath of fresh air we need.
Spotify Launches Free Managed Accounts for Kids in the US - Wednesday, July 15, 2026 - 09:01
This option is now open to any parent with a Spotify account.
We’re Now in Wildfire Season. Here’s How to Track Your Air Quality - Wednesday, July 15, 2026 - 09:02
Over four in 10 Americans live in an area with frequent unhealthy air quality. To find out if that applies to you, know your air quality index.
4 Foods That Prove Cast-Iron Cookware Is Not Indestructible - Wednesday, July 15, 2026 - 11:00
You put in the work to build up a seasoned, nonstick surface. Don't let these unfriendly foods send your cast iron back to square one.
Study Suggests We've Been Measuring Solar Storms All Wrong - Wednesday, July 15, 2026 - 11:01
The same phenomenon that causes the beautiful aurora borealis may also cause way more havoc than previously thought.
You Can Extend Your Phone's Battery With a Few Settings and a Wallpaper Change - Wednesday, July 15, 2026 - 12:00
Don't expect miracles from this trick, but it could help you extend your phone's battery life just a little bit more.
Don't Call It Book 4, but the Next Fourth Wing Book Has a Name and Release Date - Wednesday, July 15, 2026 - 12:17
The next book in the Fourth Wing series is an anthology, not a continuation of Violet's story.
Argentina vs. England: Stream FIFA World Cup 2026 Semifinal Match Live for Free - Wednesday, July 15, 2026 - 12:39
The last-four clash sees Harry Kane's Three Lions take on Lionel Messi and co. in a battle to face Spain in Sunday's final.
Hands-On With the iOS 27 Public Beta: Just OK - Wednesday, July 15, 2026 - 14:06
Even if you don't use AI, I found some useful features in the iOS 27 beta. But most of them are smaller, quality-of-life changes.
Stream 'Stranger Things' Like It's 1983. Netflix Quietly Drops Surprise VHS Edition - Wednesday, July 15, 2026 - 14:22
Netflix brings the '80s nostalgia with this 10th-anniversary special edition of season 1.
3D-Printed, Customized Contact Lenses Are Possible, and Can Be Made in 20 Minutes - Wednesday, July 15, 2026 - 14:30
A new system could create patient-specific lenses for those with irregular corneas who struggle with traditional contact lenses.
Source Code Hack Reveals Suno's AI Was Trained on Millions of YouTube Songs - Wednesday, July 15, 2026 - 15:43
The hack allegedly confirms the suspicions of record labels and artists that their music is used in the creation of AI music.
I 3D Print Over 10 Pounds of Material Every Week -- These Are the Filaments I Recommend - Wednesday, July 15, 2026 - 15:51
Looking to buy 3D printer filament? Skip the confusion with our top options for all experience levels, picked by CNET's experts.
Today's Wordle Hints, Answer and Help for July 16, #1853 - Wednesday, July 15, 2026 - 16:00
Here are hints and the answer for today's Wordle for July 16, No. 1,853.
Today's NYT Connections Hints, Answers and Help for July 16, #1131 - Wednesday, July 15, 2026 - 16:01
Here are some hints and the answers for the NYT Connections puzzle for July 16, No. 1,131.
Today's NYT Strands Hints, Answers and Help for July 16 #865 - Wednesday, July 15, 2026 - 16:01
Here are hints and answers for the NYT Strands puzzle for July 16, No. 865.
Tomb Raider: Legacy of Atlantis seems like the glow-up the gaming icon needed — but I’ve not seen enough yet - Wednesday, July 15, 2026 - 05:51

Reflecting on my time with Tomb Raider: Legacy of Atlantis at Summer Game Fest 2026, I really can’t wait to fight more dinosaurs and solve more puzzles as Lara Croft once more — but I’m yearning to see more to get a better idea of the reimagining at work.

Playing one area complete with lush rainforest setting, puzzles, waterfalls, and dinosaurs, I, first and foremost, was instantly having a great time, and the experience scratched both my Tomb Raider and my Uncharted itch.

However, it was quite a self-contained preview, and my overwhelming emotion after finishing it — after basking in its beauty, at least — is that I really need to see more to get a better handle on the reimagining and the specifics of how that differs from a remake. I got a glimpse into Lara’s Peruvian adventure, but not much more.

Welcome to the jungle

(Image credit: Crystal Dynamics)

What I can categorically say, however, is that this is a reimagination for the modern day, well and truly. The visuals are stunningly beautiful, and the rendition of the jungle that this iteration of Lara Croft finds herself in is exquisite.

The lush and verdant vegetation, beautifully detailed ruins, and fabulous water effects all combine to make for a really beautiful setting, and this may be the best-looking Lara Croft game ever once it comes out — which is saying something after the Survivor trilogy. Full of secret tunnels and routes, as well as overgrown passages to cut down and spectacular jumps to make across ruins and walkways, the game’s environments are set to be spectacular playgrounds.

The core of the segment I previewed involved Lara solving an ancient water and gear puzzle to progress past a giant gate, and presumably open a route to find treasure. The challenge itself was well done and featured a good mix of what I would call the b*****d-hard puzzles of older games, with some parts that were more intuitive. It felt well-balanced between giving you hints and giving you nothing.

Such was the attraction of the area and to explore all it had to offer, the inner looter in me took great glee in searching every nook and cranny for shiny ornaments, trinkets, and secrets, but I was left wondering whether these are just things to be found and stuffed away in a menu, or whether these, hopefully, are secrets that lead to something greater or play into side quests, or similar. One can only hope.

It’s got the moves

(Image credit: Crystal Dynamics)

Lara herself is a joy to play again, and this version did not disappoint. Wonderfully voiced and acted by Alix Wilton Regan, I really felt like this version of the icon felt more ‘human’ than ever before.

Away from some gravity-defying jumps, this mainly came from a weightier, more realistic move set that felt more grounded. Even the flair moves and acrobatics felt believably human through my controller. She also feels more vulnerable, less of a video game behemoth with overpowered guns, and much more breakable, which adds a bit of peril too.

The modernization of Lara’s tools feels well done; gadgets are intuitive to use and helpful without spoon-feeding you too much, while they are also well implemented in terms of how they look on screen, with a scan’s net wrapping around ruins, for example.

Lara also has a new focus ability to add to her modern skillset that works a lot like bullet time from Max Payne and is satisfying to use — and to build up, by deploying well-timed dodges and acrobatic moves.

(Image credit: Crystal Dynamics)

This all came to the fore toward the end of my preview when I encountered some iconic enemies: dinosaurs! Taking on three velociraptors with only Lara’s trusty handguns shone a light on how much skill you need to dodge and acrobatically move out of the way of attacks, but also how valuable it is to use the focus ability to gain an edge.

Finishing the preview with the famous Tyrannosaurus Rex chase scene was a thrill too, and in this new beautiful guise, the game managed to brilliantly capture the adrenaline-fueled, panic-ridden affair spectacularly. If this is a microcosm of the spectacle and adventure that’ll fill the entire game, then it’ll be a special ride; and as a result, it really does feel like the time is right to jump back into Lara's boots.

Having said all that, I really would like to see more to get a proper, meatier look at what this reimagining is going to look like on a grander scale. The mix of modern takes on gameplay, action, and combat mixed with some old-school approaches that hark back to the origins of one of gaming’s finest icons has got me incredibly keen and excited to see how more of it comes together.

Until we hear more, though, I’ll just have to wait until the game releases on February 12, 2026, for PlayStation 5, Xbox Series X and Series S, and PC.

The gap between AI potential and AI reality Is a leadership problem - Wednesday, July 15, 2026 - 06:00

For years, the central question around AI was whether it really works the way much of the market’s hype says it does.

That debate is settled, and we’ve seen what AI can do. The more important question now – and one most organizations still aren’t asking – is whether we’re working alongside it the right way.

That shift in framing matters. Budgets have been allocated, tools deployed, and pilot programs have graduated into full-scale production.

And yet, something is still missing.

IBM’s Institute for Business Value found that only 25% of AI initiatives have delivered their expected ROI, and just 16% have successfully scaled across the business despite years of investment and genuine enthusiasm for what the technology can do.

The problem isn’t AI itself; the bottleneck stems from what organizations have or have not built around it.

That’s a leadership problem, and fixing it will require more than buying better tools or scheduling more trainings.

Stop Investing in the Wrong Places

The instinct for most organizations has been to buy the latest platforms, stand up a few pilot programs, and bring in a vendor to train their workers. That approach addresses the surface-level challenge, but misses the greater underlying issue. The truth is the greatest barrier to AI maturity is the lack of investment in the human infrastructure needed to support it.

The companies seeing the strongest AI outcomes are rarely those with the most sophisticated or expensive models. They’re the ones that have fundamentally rethought how their people work. Among organizations that Boston Consulting Group designated as AI leaders, roughly 70% of resources went towards people and process changes, 20% to IT infrastructure, and only 10% to the AI models themselves. Most organizations have that ratio backwards.

When leaders become hyper-focused on deploying the right tools and launching the right uses cases, they neglect the organizational muscles that are essential to using AI responsibly and consistently. All the tools in the world won’t close that gap without the right training, guardrails, and policies to back them up. And building that support structure must be a leadership priority, not an afterthought.

The Productivity Gains Are Real, But Fragile

None of this is to say AI isn’t creating real value. It absolutely is – at least, for the companies using it well. But those gains are more fragile that many leaders realize. They evaporate when companies lack support for their employees across their interactions with the technology, or when they fail to clearly communicate where human judgement and critical thinking are still essential.

The data here is hard to ignore. Among employees who use AI on the job, less than 8% report receiving extensive training with their tools. And that number has barely budged despite a sharp increase in daily usage. Moreover, 60% say it often takes them longer to figure out how to accomplish a task with an AI tool than it does to simply do it themselves.

Companies are deploying AI faster than they are enabling people to use it, and in doing so, may be creating exactly the friction and confusion they were trying to eliminate.

What Leaders Owe Their People

This is where leadership has to show up differently. The gap between AI potential and AI reality isn’t going to close through procurement decisions or new rollout announcements. It closes with deliberate, ongoing investment in people. That means three things:

Focus trainings on people, not just tools: AI is evolving faster than training curriculums can keep up. Invest in training role-specific judgements, helping people understand where AI makes them faster and where it introduces challenges or risks.

Move beyond adoption rate metrics: If 80% of your organization is using AI and productivity is still flat or declining, adoption is the wrong metric. Measure time-to-completion on real work tasks and be honest about what you find. Some use cases that are slowing people down simply shouldn’t be using AI.

Stop treating AI policy as a compliance checkbox: Companies getting this right have built AI governance into how they plan and execute work daily, not appended into and acceptable use document. That means leaders who model where they use AI and where they don’t, and who are willing to explain why.

Making AI Potential a Reality

The technology is ready. But leaders need to be able to do more than allocate budget and monitor usage.

They need to decide when AI should and should not be used, what to rebuild rather than automate, and how to support their teams throughout all of it.

Those are the questions most organizations are still failing to ask, and until they do, the ROI gap isn’t going anywhere.

We've ranked the best HR software.

This article was produced as part of TechRadar Pro Perspectives, our channel to feature the best and brightest minds in the technology industry today.

The views expressed here are those of the author and are not necessarily those of TechRadarPro or Future plc. If you are interested in contributing find out more here: https://www.techradar.com/pro/perspectives-how-to-submit

New York becomes the first US state to ban hyperscaler data centers, says it will 'lead the way in creating the strongest standards in the nation for data center development' - Wednesday, July 15, 2026 - 06:20
  • New York State has temporarily banned new, large-scale data centers
  • One-year moratorium affects new 50MW+ campuses
  • NY wants to assess community, environmental and grid impacts

New York State has banned the construction of new hyperscaler data centers, marking the latest step as mounting local opposition against AI and cloud facilities builds, with communities citing concerns over rising electricity costs, water consumption and other environmental factors,

State Governor Kathy Hochul is responsible for introducing the first statewide moratorium on new campuses, which imposes a one-year pause while the state looks into the environment, energy supply and communities.

Projects that have already been permitted will still continue as expected, but new buildouts will face restrictions and delays until the moratorium is lifted.

Data centers banned in NY - for one year

The one-year ban buys the state time to evolve regulations to address some of the challenges presented by large hyperscaler data centers, including strained grid supplies, emissions and other environmental impacts, and stresses on local communities.

Under the new ban, campuses that require at least 50MW of electricity will be affected, which for an AI data center isn't all that much. Some of the largest measure power consumption in the hundreds of megawatts, or even gigawatts in the case of high-profile, flagship campuses like OpenAI's Stargate Project.

"[The moratorium] comes as the direct result of immense public pressure from people across the state demanding their elected leaders protect them from Big Tech's assault, which threatens the state's clean air and water and New Yorkers' financial security," New York State's Food & Water Watch Director Laura Shindell said.

"New York has always been at the forefront of innovation and change but we’ve also always guaranteed that New Yorkers benefit," Hochul noted.

Although New York represents the first statewide temporary ban, other regions have also been looking to pause buildouts as they assess the damages. Just last month, Seattle also voted to ban new projects for a year.

What is the release date for Rick and Morty season 9 episode 9 on Adult Swim, HBO Max, and Hulu? - Wednesday, July 15, 2026 - 06:35

You know what Rick and Morty season 9 has been missing so far? Something marginally normal. Thankfully, Morty and Summer are off to summer camp (the season, that is — they didn't name the camp after her) in this week's episode.

Obviously, I'm being hopelessly naive in thinking that this is going to resemble anything like a routine summer-camp adventure, especially seeing as Beth and Rick are being left home alone in the meantime; I mean, what could go wrong — at either venue?

It's exhausting even trying to guess at what's coming, so I might as well stop trying, and answer the question you're here to have answered: when does Rick and Morty season 9 episode 9 arrive on Adult Swim, Hulu, and HBO Max?

What time can I watch Rick and Morty season 9 episode 9 on Adult Swim, Hulu, and HBO Max?

In the US, Rick and Morty season 9 episode 9 will debut on Adult Swim on Sunday, July 19 at 8pm PT / 11pm ET.

Viewers elsewhere, as well as in the US, have two streaming options: Hulu and HBO Max. Episodes should appear on these platforms 24 hours after they've aired on Adult Swim, meaning you can expect episode 9 to land on Monday, July 20.

These are the timings you need to take note of:

  • US – 12am PT / 3am ET
  • Canada – 12am PT / 3am ET
  • UK – 8am BST
  • India – 12:30pm IST
  • Singapore – 3pm SGT
  • Australia – 6pm AEST
  • New Zealand – 8pm NZDT
When do new episodes of Rick and Morty season 9 come out?

(Image credit: Adult Swim)

Rick and Morty season 9 is set to have 10 episodes. As long as there are no unexpected delays, we can expect it to follow the following release schedule:

  • Episode 1: out now
  • Episode 2: out now
  • Episode 3: out now
  • Episode 4: out now
  • Episode 5: out now
  • Episode 6: out now
  • Episode 7: out now
  • Episode 8: out now
  • Episode 9: July 19
  • Episode 10: July 26

Pages