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News

Today’s NYT Strands Hints, Answers and Help for Aug. 31, #911 - Sunday, August 30, 2026 - 16:00
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How did the Manchester Airports Group cyberattack take place, and what data was exposed in the 8.7 million customer records? The experts weigh in - Saturday, August 29, 2026 - 02:00

As the UK enters one of its busiest periods for travel, some holiday makers will be questioning how hackers managed to get their hands on their personal data.

The Manchester Airports Group (MAG), which owns and oversees Manchester, London Stansted, and East Midlands airports, has revealed that hackers managed to steal data belonging to 8.7 million customers.

Given the sources of the data taken - spanning car park services, lounge and Fast Track bookings and in-airport WIFI sign-ups - it is likely a large database of information was accessed by the hackers.

What data was taken?

The data accessed and stolen by the hackers include email addresses, phone numbers, vehicle registrations and postcodes of up to 8.7 million customers.

While banking and financial information remained secure during the attack, this level of data exposure places customers at a heightened risk for targeted phishing and scams.

(Image credit: Future)

Got an opinion for us? Here’s how you can submit your perspective

A statement by MAG said, “We immediately contained the risk and have been working with specialist advisors and taking appropriate steps to protect our customers and systems. We have informed and are working with the relevant authorities. At no point has passenger safety or aviation security been compromised.”

MAG advised customers who have been affected by the breach to remain vigilant against suspicious emails and calls. Given the data exposed in the attack, these could be highly specific, referring to flights, parking (including customer number plates), and airport services.

MAG issued the following guidance:

  • Remaining vigilant for suspicious emails, text messages or phone calls
  • Avoiding clicking on links or opening attachments from unexpected communications
  • Seeking further support and advice at Data breach guidance for individuals
Expert perspectives on MAG data breach
  • Graeme Stewart, Head of Public Sector, Check Point Software

We warned after the attacks on the automotive sector last year that aviation needed to move onto a war footing. This feels like the moment that warning becomes very real.

Cyber criminals have already shown us what sustained pressure on a major industry can look like. They find the weak points, work through suppliers and connected systems, steal data and keep coming. There was every reason to believe aviation would become an attractive target, and an incident affecting almost nine million airport customers should concentrate minds across the sector.

The absence of cancelled flights or queues at terminals does not make this a small cyber attack. The data reportedly taken can now be weaponised.

The absence of cancelled flights or queues at terminals does not make this a small cyber attack. The data reportedly taken can now be weaponised. Criminals know these people have a relationship with Manchester, Stansted or East Midlands airports and potentially have phone numbers, postcodes and vehicle registrations to make their approach believable. A fake parking refund, Fast Track problem or message about this very breach suddenly becomes much harder for an ordinary customer to spot.

If you believe you are affected, be extremely suspicious of any unexpected contact about the airports or this incident. Do not follow links in emails or texts asking you to confirm information, make a payment or claim a refund. Go directly to the airport’s official website if you need to check something. If somebody calls claiming to be from the airport, hang up and contact the organisation independently.

Anyone who has already handed over banking information following suspicious contact should speak to their bank immediately. If you have given away a password, change it anywhere you have reused it and switch on two-step verification.

For the aviation industry, there should be no comfort taken from the fact the terminals are operating normally today. Last year was a warning about what happens when attackers focus their attention on a sector. Aviation needs to behave as though a sustained campaign has begun, because waiting for an attack that stops planes moving before treating this as serious would be a dangerous mistake.

  • Dr. Ilia Kolochenko, Founder, ImmuniWeb:

The risk of this data breach seems to be significantly underestimated or downplayed for almost 9 million victims. The majority of lounge and fast-track line bookings are wealthy passengers, whose travel data may per se constitute sensitive, embarrassing or even incriminating information, therefore being a valuable commodity for unscrupulous cybercriminals.

A wave of personalized and AI-enhanced blackmailing and extortion campaigns may be launched shortly.

A wave of personalized and AI-enhanced blackmailing and extortion campaigns may be launched shortly. Moreover, some specialized cyber gangs will likely offer the data to investigative journalists – without fully disclosing the illicit origin of the data – to track celebrities or trace sanction evasion, causing even more damage to the victims.

In case of extortion, many victims will unlikely contact the police and will rather silently pay the ransom in cryptocurrency. Worse, the payment does not guarantee that the data will not eventually be released on the Dark Web or shared with third parties. In sum, this data breach will likely have long-lasting consequences for the victims.

  • Vykintas Maknickas, CEO, Saily:

This breach shows that airport cybersecurity is no longer only protecting flight systems or operational infrastructure. The digital services travelers use every day, like airport WiFi, parking bookings, lounge access, and fast-track reservations, have become part of the security perimeter. When these systems are compromised, millions of people can be affected before they even board a plane.

Email addresses, postcodes, and vehicle registration details can be used to create extremely convincing scams.

While payment details were reportedly not exposed, the stolen data is still highly valuable to criminals. Email addresses, postcodes, and vehicle registration details can be used to create extremely convincing scams.

Travelers may receive fake airport emails, fraudulent parking-payment notices, bogus flight updates, or calls claiming to offer compensation. These messages may contain enough real personal detail to look legitimate, so travellers should stay vigilant.

Behind the figure of 8.7 million are real people. Families going on holiday, business travelers heading to meetings, parents trying to keep children entertained at the airport. That is the human cost of a data breach: the company is attacked, but ordinary people live with the consequences.

This incident should be a wake-up call for the travel industry. Companies need to ask not only how they protect customer data, but also how much of it they really need to collect and store in the first place. The less unnecessary data a company holds, the less damage criminals can cause when systems are breached.

For travelers, the advice is simple: be extra cautious with any unexpected message claiming to come from an airport, airline, parking provider, or customer support team. Do not click links in suspicious emails or texts. When traveling, it is also safer to use mobile data or an eSIM instead of relying on public airport WiFi.

  • Raghu Nandakumara, VP of Industry Strategy, Illumio:

This is a significant breach affecting a large number of customers ahead of one of the busiest travel periods of the year for UK airports. Incidents like this erode customer trust. For those affected, the exposed data increases the risk of targeted phishing and smishing attempts, where attackers can use legitimate travel-related information to make malicious communications appear convincing.

Incidents like this erode customer trust.

While Manchester Airports Group has said the incident was contained and operations were not disrupted, sensitive customer information was still accessed. Maintaining services during a cyberattack is critical, but organisations also need to minimise the amount of data and systems an attacker can reach before the threat is isolated.

Measures such as segmentation can help restrict access to critical systems and sensitive data, reducing the risk that a single compromise becomes a wider incident.

How do I submit my own perspective on emerging news?

If you have an expert perspective you would like to share on an emerging story or particular topic, please get in contact here: benedict.collins@futurenet.com

I Started Wearing a Pebble Watch Again: Time 2 Took Me Back to the 2010s in the Best Way - Friday, August 28, 2026 - 10:00
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The Day Tim Cook Replaced Steve Jobs: The iPhone 4S Launch | CNET Archives - Monday, August 31, 2026 - 05:20
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‘Is there a point where refresh rate just stops mattering?’: I chat to Samsung’s monitor experts about its crazy-fast 1100Hz gaming display - Saturday, August 29, 2026 - 06:00

At Gamescom 2026 in Cologne, fresh off Samsung's reveal of its 2027 Odyssey OLED lineup, I sat down with two of the people shaping the company's monitor and TV strategy: Jeremy Demont, Product Management Director for TV, Sound and Monitor at Samsung UK & Ireland, and Pepe Dijkstra, Head of Monitor for Samsung's European visual display organisation.

We chatted about everything from the prevalence of 1000Hz and higher refresh rate screens to 6K gaming, the brand's ongoing commitment to glasses-free 3D and how important strong partnerships with eSports professionals and studios are to getting the best out of screens.

(Image credit: Future)A triple mode screen is more useful than you might think

Triple mode gets its debut on the new Odyssey OLED G8, a 32-inch 4K tandem QD-OLED panel that runs at 360Hz natively, drops to 1440p resolution for 520Hz, or goes all the way down to Full HD for 680Hz.

It's a first for Samsung: dual-mode switching already exists on its 6K panels, the ultrawide G9, and other, more conventional choices, but triple mode isn't something that can be patched in later via firmware. Dijkstra confirmed it's baked in on the panel side.

I pushed on whether this is solving a real problem or just adding a marketing bullet point. Halving your resolution to double your refresh rate is a genuinely large image quality penalty, so a middle ground – dropping from 4K to 1440p rather than all the way to HD – makes sense on paper.

However, Dijkstra was refreshingly candid about the uncertainty here: "If it's high-end gamers, they'll definitely benefit. But if the average Joe Bloke buys the gaming monitor, are they actually going to use it practically?" He described it as something Samsung still needs to watch play out once the hardware reaches the market, and said community feedback will directly shape what comes next.

1100Hz might not be the limit, after all

The number causing all the excitement is 1100Hz, supported by the new Odyssey G6 G60H – a 1440p Fast IPS panel that runs at 600Hz natively, but which can drop to HD resolution to unlock that 1100Hz ceiling, the fastest refresh rate I've seen on a gaming monitor to date. It wasn't long ago 500Hz felt like an extreme number, so I put it to Dijkstra directly: is there a point where refresh rate just stops mattering?

If you deliver only 1100Hz and focus purely on eSports, that's a small market

Pepe Dijkstra, Head of Monitor, Samsung Europe

He didn't dodge the eSports-only framing. "If you deliver only 1100Hz and focus purely on eSports, that's a small market," he told me.

The reasoning behind Samsung's dual- and triple-mode panels, he explained, is about giving that headroom without forcing everyone to live with it – you can drop back down to a lower resolution for everyday use rather than running flat-out all the time. Whether the industry pushes past 1100Hz next, he wouldn't commit to. "If we go faster in the future, we'll have to see."

6K gaming screens have a genuine purpose outside of vanity

I've used 6K panels in a professional context on a few screens in the past, but never on a gaming screen, and 4K is already a heavy ask for most GPUs. So who is Samsung's 6K gaming monitor for?

Dijkstra's answer leaned on future-proofing rather than the present day: those with high-end PCs can already drive that resolution, and the dual-mode option covers anyone who can't.

It's worth noting the new G9 ultrawide also carries a dual-mode option of its own – 5120 x 1440 at up to 360Hz, or 'dual HD' at 2560 x 720 for 720Hz – so the same philosophy runs across Samsung's 2027 range rather than sitting in one flagship alone.

(Image credit: Future)

Likewise, he noted that the option for a 6K gaming screen offers a higher refresh rate than the professional screens on offer with the same resolution, which are stuck at 60Hz. Offering a higher refresh rate at that detail level aids both responsiveness for productivity tasks and helps where it counts for games, too.

After all, as both he and Demont noted, people are buying monitors for more than one purpose, so a 6K gaming screen covers off the pros who need the detail for high-res creative work and the gamers who have a beefy enough system to play games at 5K or 6K, assuming the game supports the resolution of course.

Glasses-free 3D is back – but content, not hardware, is the bottleneck

Samsung has kept glasses-free 3D alive longer than most of the industry, and at CES it showed a 6K, 32-inch glasses-free 3D panel. At Gamescom, it reaffirmed its commitment to glasses-free 3D and the importance of working with developers to keep the dream alive.

Dijkstra's framing was that the previous failure wasn't really a hardware problem – it was a content problem. "People were mind-blown by the product capability, but it's the content" that lagged, he said.

Rather than pour more resources into pushing the panel technology further, Samsung's product teams have shifted focus toward securing AAA game support, headlined by the newly announced Cyberpunk 2077 3D compatibility. It's a bet that immersion sells itself to gamers specifically – people who already spend hours in front of a screen – in a way it never quite did for passive TV viewing.

Demont drew the TV parallel further, comparing it to Samsung's early, unpopular push into 4K resolution at a time when broadcasters barely had any programming in such high-resolution or the likes of the BBC had caught up: "We can't just do it by ourselves, we need the whole industry behind it."

He sees HDR10+ gaming following a similar adoption curve to HDR10+ on TV, where streaming giants like Prime Video and Netflix moved quickly once the ecosystem made it easy to support. Samsung's own numbers back that up: the new Call of Duty is among the titles confirmed to support HDR10+ gaming, with more than 20 games expected to carry the standard by the first half of 2027.

(Image credit: Alexey Yaremenko / Getty)OLED burn-in isn't as big of an issue as it used to be

Samsung has introduced a new fifth-gen QD-OLED panel for a lot of the new monitors it announced at Gamescom, which features the brand's Penta Tandem tech and an RGB stripe sub-pixel layout for greater power efficiency, longevity, and sharper text.

Compared to the quality of OLED panels for gaming monitors when they were first introduced, this tech has been through several generations of optimization and improvement.

At the time OLED gaming monitors were first introduced, it seemed you couldn't go five minutes without someone talking about burn-in (an issue with early OLED panels where static images that were displayed for too long could damage the screen). Now, both Demont and Dijkstra tell me it's virtually a non-issue. It's barely raised internally anymore, sitting towards the bottom of presentations as an improvement point.

Demont also noted that the improvements made to the OLED panels is a particularly good thing, especially because "if we can increase the product lifecycle or the durability of the product, that's all in the benefit of that end customer". After all, a high-end monitor or TV is a big purchase, and it's important that it lasts.

For what it's worth, my own two-and-a-half-year-old 32-inch 4K 240Hz OLED monitor has never shown a hint of burn-in – though the new Odyssey OLED G8 is, I'll admit, tempting me to upgrade anyway.

Pro feedback filters down for monitors, too

On the subject of product development, Dijkstra confirmed Samsung takes direct input from eSports professionals – citing an ongoing relationship with a multiple-time League of Legends world champion in Korea, where the eSports scene is especially demanding. "Their team plus others are just continuously pushing back that feedback," he said.

The trickle-down effect is vital to this, according to Demont – Samsung's stated strategy is to introduce new technology at the top of the range first and cascade it downward over time, never the reverse – something he framed as core to protecting the end customer's investment in what remains a significant purchase.

Monitors and TVs are converging – deliberately

Perhaps the most interesting part of the conversation was Demont noting that Samsung is folding its monitor team into the same visual display division as TV in the UK, given the convergence between them. We're at a point where some desktop monitors are the same size as TVs; this also works the other way, as people can use TVs as monitors, either on a desk or with a living room PC.

He was upfront that this decision is about capturing overlap: customers can opt for an equally rich spec TV or monitor depending on their situation, and there is an overlap in certain features for a consistent experience whichever product you go for.

For instance, some of the brand's smaller-sized OLED TVs boast a 165Hz refresh rate, while there are specific variants of some of its gaming monitors that come with its Tizen OS smart TV operating system built-in.

I maintain Tizen's presence on monitors is one of the more underrated moves Samsung's made recently: a screen that's a smart TV in one moment and a 240Hz gaming monitor in the next, with Samsung's Gaming Hub meaning you don't need a console or PC to access cloud gaming services like Xbox and GeForce Now.

We all agreed that this remains a surprising niche, and Demont stated Samsung is trying to change this with its TVs through retail bundling with the likes of Argos and Currys in the UK by offering incentives such as free controllers or game vouchers tied to TV purchases, specifically to get people asking what "Gaming Hub" actually means.

The bigger picture

Both executives repeatedly came back to the idea that Samsung's scale is its advantage: a portfolio broad enough to cover a 49-inch ultrawide monitor, a portable outdoor TV, and a glasses-free 3D gaming panel simultaneously, developed with a genuinely global customer base in mind rather than any single region's habits.

Demont pointed to the brand's clever Movingstyle TV, originally designed with Southeast Asian markets in mind, that ended up selling worldwide once its appeal proved broader than expected.

Whether triple-mode refresh rates or glasses-free 3D end up following that same trajectory – from a niche flex to a more mainstream feature – is, by Samsung's own admission, still an open question the company is waiting for customers to answer for them.

I spent a month with the Xteink X4 Pro — and while I love this tiny $99 ereader, it won’t be replacing my ViWoods AiPaper Reader just yet - Saturday, August 29, 2026 - 08:00

Ever since the Xteink X4 landed in early 2026 I’ve been intrigued by this tiny line of ereaders — I loved the idea of sticking one to the back of my phone and carrying it everywhere, but at that point they just had a few too many missing features for my liking.

Then the Xteink X4 Pro launched, and with the addition of a touchscreen and front light, I decided it was finally time to take the plunge and try one for myself. As a tech lover and early adopter it’s a decision I don’t regret, but this still isn’t quite the device I want it to be.

First impressions — before I turned it on — were positive. This thing is extremely slim and light. It’s 111 x 69 x 5.95mm and 72g, numbers which may or may not mean much to you, but essentially this weighs almost nothing, and it’s thin enough that it doesn’t stick out much beyond the camera bump on my iPhone 16 Pro Max when I use its built-in magnets to stick it to the back.

Fragile and exposed

(Image credit: TechRadar)

The Xteink X4 Pro doesn’t exactly look or feel expensive, but then few ereaders do, and at $109 / £84 / AU$159 (currently reduced to $99 / £76 / AU$145) it doesn’t need to. The back of your phone is also isn't really the place for a more expensive device — if that's where you plan to stick the X4 Pro, then it’s quite exposed.

It ships with a basic flip cover, but I found the magnets weren’t strong enough to securely attach it to my phone while in a case. So if I drop my phone, the Xteink X4 Pro is liable to break.

In fact, even with the magnets, it can shift around a bit and come loose in my pocket, or if I press a button too hard. Maybe it would stay in place better if my phone wasn’t in a case, but that’s not an option for me. So I sort of expect this thing won’t last long, especially as epaper displays tend to be very fragile.

That’s my first issue with it, as even at its fairly low price, it’s not something I want to constantly be replacing. Of course, attaching it to your phone is optional — some people will want to keep it separate, and it’s perhaps better suited to that. But I already have (and love) a phone-sized ViWoods AiPaper Reader, so I don’t really need another standard small ereader, even if this one is even tinier.

No, the magnets were the main draw for me, and coupled with a fairly crisp 4.3-inch touchscreen with a capable front light, this is a pleasure to read books on.

The battery seems long-lasting too, which is good, because — presumably in an effort to keep this as small as possible — this uses a slightly fiddly proprietary charger rather than USB-C.

Restrictive software

(Image credit: TechRadar)

That extensive life is probably partly because of the software — unlike the ViWoods AiPaper Reader or some other compact ereaders, this doesn’t run resource-hungry Android. Instead, it uses Xteink’s own operating system, which is… not good. The interface is ugly and clunky, and it just makes the thing feel a bit unpleasant to use.

But it almost seems like Xteink realizes this, because the version sold on their site is a developer edition, which allows you to very easily flash alternative firmware onto the device.

I did this after all of about half an hour — I already knew I probably would, having seen most owners in the Xteink subreddit seem to ditch the stock software at the first opportunity. But while switching up the interface is easy, choosing which firmware to flash isn’t, as there are a surprising number of options.

So far, I’ve settled on CrossInk, and I’ll probably stick with that as I’m happy enough with it. It gives you a decent amount of customization options and offers more ways of getting books onto the X4 Pro. But that last point is probably my biggest issue with this device, as the lack of Android also means it can’t run the Kindle or Kobo apps.

That means you'll typically have to buy books on another device and then transfer them to the Xteink X4 Pro. And in many cases you’ll also have to remove their DRM first — something which recently became a lot trickier with Kindle books.

So, in other words, getting books onto this is a bit of a chore, and if you already have a library of Kindle books, you might find you can't read them on the Xteink X4 Pro.

That, coupled with the need to flash new firmware to get the most out of it, means I can’t really recommend this to the average ebook reader. It’s very much for people who are comfortable with tech — and ideally people who enjoy fiddling and configuring, rather than having a device that just does exactly what they want out of the box.

Plenty of potential

(Image credit: TechRadar)

But I do fit into those categories, so I’m having fun with the Xteink X4 Pro — and right now it’s my main ereader.

I take it with me everywhere because it’s attached to my phone, and just like the ViWoods AiPaper Reader before it, that means I’m reading in moments when I wouldn’t otherwise, because it’s always present and easy to whip out even when I only have a few minutes to spare.

Still, phone attachment aside, it also fills a very similar role for me to the ViWoods, so I’m not sure I’ll continue using both much. Right now, given all the friction points above, I think I’ll probably find myself returning to the AiPaper Reader.

But the Xteink X4 Pro does almost make that device look big, so on days when I want to travel as light as possible, I might still turn to this. And if the Xteink X5 Pro runs Android, then I might rethink things.

The Razer Naga V3 Pro is a jack-of-all-trades mouse — but is it a master of none? - Saturday, August 29, 2026 - 08:00
Razer Naga V3 Pro two-minute review

The Razer Naga V3 Pro is marketed as a mouse for MMO players, but it’s also something else: a mouse for the undecided, for the uncommitted. That’s because it comes with swappable side plates that let you adjust the number of buttons you get, with each made to suit a different game type.

There’s the 12-button plate, which is designed for MMOs, alongside a six-button option for MOBAs and battle royales. If you prefer FPS titles — or just general computing — there’s a two-button panel. Switching these plates is pleasingly simple thanks to the magnetic attachment system: just snap a new one on and you’re good to go.

Not only are these side panels a genius idea, but they work impressively well in use. Compared to the previous version, the buttons have been redesigned to be easier to find by touch, and I had no trouble discerning them in-game. This is especially true of the six-button side plate, whose buttons are so pronounced you could probably open a can of beans with them.

FutureFuture

There's a bewildering array of buttons on this mouse, even if you’re not using the maxed-out 12-button plate. There are two in the top corner of the left-click button, while a large one rests on the chassis’ lower-right-hand side. Another two are nestled behind the scroll wheel — one to change the scroll mode and another to activate the AI Prompt Master (no, I don’t know why it’s on a gaming mouse either).

However, there are other neat tricks up the Naga’s sleeve. It’s got Razer’s second-generation HyperScroll Tilt Wheel, which lets you change its spinning mode on the fly. Move it slowly, and it ratchets one notch at a time; flick it quickly, and it spins freely. There’s also a ‘precision tactile’ mode for more control. It’s a brilliant addition that adapts to your needs, whether you’re changing weapons or flying through spreadsheets. It’s a dark horse contender for the mouse’s best feature. I even like the satisfying haptic clunk when it resets from free-spin to ratcheting mode.

FutureFuture

The battery is another highlight, whether you disable the RGB lights or leave them on. In Bluetooth mode with RGB off, the Naga V3 Pro’s battery dropped a mere 4% after 20 hours of use. After testing for another 20 hours with the lights on, the battery dropped a further 7%. That’s pretty crazy longevity. Razer says you’ll get up to 280 hours in Bluetooth mode, and I can easily believe that based on my experience.

There are other improvements compared to the Naga V2 Pro, including sideways tilt support in the scroll wheel and next-generation updates to the button switches and optical sensor, which has jumped from 30,000 DPI to 50,000. The side buttons are now double-injection molded instead of printed (so they won’t wear off), the polling rate has increased from 1,000Hz to 8,000Hz (with the included dongle), and the weight has dropped from 134g to 117g.

Speaking of the weight, it’s still very noticeable — this is a sizeable, heavy mouse that’s best suited to palm grips and large hands. Compared to my 60g Logitech Pro X Superlight 2, the Naga V3 Pro weighs twice as much. The extra heft was very noticeable in use, with the pointer feeling weighty, lethargic and inaccurate, especially in fast-paced FPS games. If you’re used to lightweight mice, it’ll require some adaptation.

FutureFutureFuture

It’s also extremely expensive. At $179.99 / £179.99 / $299.95 AUD, it costs more than any other Razer mouse, including the Viper V4 Pro and the DeathAdder V4 Pro. The Naga can do the job of several mice, which might mitigate the cost somewhat, but there’s no denying it’s a luxury many gamers won’t be able to afford.

There are a couple of other gripes. While the 12-button panel is backlit, the six-button plate is not. The HyperScroll wheel, meanwhile, would benefit from being able to switch modes a little quicker — sometimes it remained in the wrong mode because I moved it before it was ready.

I'm also not a huge fan of Razer’s Synapse software. You can use it to map custom controls to the mouse’s buttons — important stuff when you’ve got as many as the Naga V3 Pro does — but it often forgot what we’d programmed, leaving us with dead buttons that did nothing until Synapse was restarted. Not exactly what you want during a closely fought boss battle.

FutureFuture

Judging the Naga V3 Pro is tricky. A confluence of factors make it feel incredibly niche: its high price, its heavy weight, its button positioning that really only works best for palm grips, its mass of buttons. Not everyone needs some of those features and even fewer need all of them in one mouse.

But there’s no denying it’s good at what it does, and if you’re an MMO fiend or find yourself swapping between mice to suit your gaming needs, there’s a whole lot to like about it. It’s hard to wholeheartedly recommend to all gamers, but those who fall within its narrow niche will love it.

Razer Naga V3 Pro review: Price & release date
  • Available to buy now
  • Priced at $179.99 / £179.99 / $299.95 AUD
  • Optional extras, including Razer Mouse Dock Pro and Razer HyperFlux V2 Wireless Charging System

The Razer Naga V3 Pro is available now from Razer’s website or from third-party retailers. It’s priced at $179.99 / £179.99 / $299.95 AUD.

It’s Razer’s most expensive mouse, excluding special editions (such as the Boomslang 20th Anniversary Edition that costs a ridiculous $1,337), but in return you get a highly customizable pointer that can be adapted to three different use cases. One way of looking at it is that you’re paying a premium so you don’t need to purchase multiple mice. Just make sure you actually need it before shelling out all that cash.

Razer also offers it as part of a bundle alongside its Mouse Dock Pro, Wireless Charging Puck or the HyperFlux V2 Wireless Charging System (which comes in two different flavors).

Razer Naga V3 Pro review: Specs

Connectivity

Razer HyperSpeed Wireless, Bluetooth, wired

Battery life

Up to 155 hours (HyperSpeed Wireless), up to 280 hours (Bluetooth)

Sensor

Focus Pro 50K Optical Sensor Gen-3

Polling rate

8,000Hz (with Mouse Dock Pro or HyperPolling dongle), 1,000Hz otherwise

Maximum sensitivity (DPI)

50,000

Programmable buttons

23 / 17 / 13 (depending on side plate)

Dimensions

119.5mm x 75.5mm x 43.5mm

Weight

117g (with 12-button panel), 97g (with side panel removed)

Should I buy the Razer Naga V3 Pro?Razer Naga V3 Pro Scorecard

Attribute

Notes

Score

Features

Well-considered features that exude quality. The scroll wheel and swappable side plates are highlights

5/5

Performance

Heavy in the hand and takes some getting used to, although the side panels perform admirably

3/5

Design

Sturdy, polished and well made, but only really optimized for palm grip

4/5

Value

A niche, expensive mouse that nonetheless has a lot to offer its target audience

4/5

Buy it if…

You play a lot of MMOs and MOBAs
With up to 23 programmable buttons, there’s plenty of room to map all your skills, buffs and potions.View Deal

You play a variety of game types
The quick-swapping side plates make it easy to adjust the Naga V3 Pro to whichever game you’re playing.View Deal

You have large hands or play palm grip
This is a wide, heavy mouse that’s best suited to palm grip players or those with larger hands.View Deal

Don’t buy it if…

You prefer lightweight mice
This is a heavy pointer. If you’re used to featherweight mice, you’ll notice the difference straight away, and it can take a while before your gaming performance adapts.View Deal

You’re on a budget
At $179.99 / £179.99 / $299.95 AUD, you’ll be shelling out a lot for this mouse. Budget friendly, it ain’t.View Deal

You have small hands or play fingertip grip
I personally play with a fingertip grip and struggled to reach some of the extra buttons on the mouse.View Deal

Also consider

Razer DeathAdder V4 Pro
Our pick for the best gaming mouse money can buy, the Razer DeathAdder V4 Pro will be a brilliant pick for most gamers. It offers flawless performance, supremely comfortable ergonomics, plus battery life that goes on and on and on. It’s expensive and doesn’t have as many buttons as the Naga V3 Pro, but unless you need that much control, it’s a superb pick.View Deal

Corsair Nightsword V2 Wireless
If Razer’s Naga V3 Pro isn’t quite to your taste, the Corsair Nightsword V2 Wireless is worth a look. With 11 programmable buttons, it’s a decent option for MMO and MOBA players, while its comfortable shape is in the same mold as the Naga V3 Pro. We lamented the loss of its adjustable weight feature in our review, though.View Deal

How I tested the Razer Naga V3 Pro
  • I tested the Naga V3 Pro over the course of a week in a variety of applications
  • It was put through its paces in different game types and in day-to-day work
  • I assessed it with its RGB lights both on and off to measure its battery performance

I spent around 10 days putting the Razer Naga V3 Pro through its paces. I used it in different game types and for everyday work tasks, assuming its different face plates and customization options in the Razer Synapse app. Its battery life was also assessed with the RGB lighting both enabled and disabled.

AWS is shutting down Mechanical Turk, which let humans beat AI at certain work tasks - Saturday, August 29, 2026 - 08:05
  • Amazon will permanently close Mechanical Turk on September 30, 2026
  • Mechanical Turk once connected more than 500,000 workers with paid tasks
  • Workers completed image tagging, transcription, surveys, and other routine assignments

Amazon plans to permanently close Mechanical Turk, its long-running platform for outsourcing small tasks to human workers.

Launched in 2005, the platform enabled companies to hire people to complete small, routine tasks that computers could not easily handle at the time.

Jeff Bezos once summarized the concept with a phrase that stuck: "artificial artificial intelligence," in remarks about the platform.

A tool built to outsmart the limits of early computers

“We regularly evaluate our programs, tools and services and make adjustments based on those assessments,” a notice on the Mechanical Turk website said.

“Following an assessment, we’ve made the decision to close AWS Mechanical Turk, effective September 30, 2026.”

The platform's original name referenced a historical automaton that appeared to play chess but was secretly guided by a hidden human operator.

Amazon initially built Mechanical Turk to help label the enormous volume of product data listed across its own retail website.

At its peak, the service reportedly connected more than 500,000 workers, known informally as turkers, to available paid tasks online.

Workers typically earned only a few cents per task, completing jobs like tagging photos, converting speech into text, or filling out surveys.

Amazon later marketed that same workforce as a convenient data annotation source to support its own SageMaker machine learning service.

Rapid AI growth left the human workforce behind

Krista Pawloski, an organizer with the worker advocacy group Turkopticon, said the platform had clearly been declining for several years now.

She said Amazon appeared to spend less on maintaining the platform just as several newer competitors entered the market rapidly.

Companies including Scale AI, Mercor, and Prolific have since emerged to recruit workers specifically for training a wide range of newer AI models.

Researchers based in Switzerland published a 2023 study reporting that 46% of surveyed workers had relied on AI systems while finishing assigned jobs.

Amazon disclosed one month earlier that it would no longer accept new customers, a move workers quietly read as an early warning sign.

Certain firms in insurance and travel sectors continue relying on this workforce and are now hurriedly searching for replacement services.

“There’s some people that still pretty much still do it full time,” said Krista Pawloski, a data worker and organizer with Turkopticon. “They’re concerned now.”

Although Mechanical Turk is going down, the company claims to remain committed to serving both its Amazon and AWS customer base well.

“[Amazon is] focused on delivering the best possible experience for all our Amazon and AWS customers,” said Amazon’s spokesperson Montana MacLachlan.

The platform's decline says as much about shifting AI economics as it does about Amazon's own waning commitment to it.

A service once built to prove humans could out-think machines is closing just as AI tools increasingly outcompete many of those same humans.

Via CNBC

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