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News

NYT Strands hints and answers for Thursday, August 6 (game #886) - Wednesday, August 5, 2026 - 19:00
Looking for a different day?

A new NYT Strands puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Wednesday's puzzle instead then click here: NYT Strands hints and answers for Wednesday, August 5 (game #885).

Strands is the NYT's latest word game after the likes of Wordle, Spelling Bee and Connections – and it's great fun. It can be difficult, though, so read on for my Strands hints.

Want more word-based fun? Then check out my NYT Connections today and Quordle today pages for hints and answers for those games, and Marc's Wordle today page for the original viral word game.

SPOILER WARNING: Information about NYT Strands today is below, so don't read on if you don't want to know the answers.

NYT Strands today (game #886) - hint #1 - today's themeWhat is the theme of today's NYT Strands?

Today's NYT Strands theme is… Blossoming forth

NYT Strands today (game #886) - hint #2 - clue words

Play any of these words to unlock the in-game hints system.

  • WRATH
  • LION
  • GOON
  • FLOW
  • HATRED
  • BEER
NYT Strands today (game #886) - hint #3 - spangram lettersHow many letters are in today's spangram?

Spangram has 13 letters

NYT Strands today (game #886) - hint #4 - spangram positionWhat are two sides of the board that today's spangram touches?

First side: bottom, 1st column

Last side: top, 5th column

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Strands today (game #886) - the answers

(Image credit: New York Times)

The answers to today's Strands, game #886, are…

  • CHERRY
  • REDBUD
  • DOGWOOD
  • HAWTHORN
  • MAGNOLIA
  • SPANGRAM: FLOWERINGTREE
  • My rating: Hard
  • My score: 1 hint

This game came to me in stages.

First I managed to find CHERRY while searching for non-game words, then in the belief that we were looking for fruit trees I took a hint and was given REDBUD, which changed my thinking completely.

Spotting “tree” and “flower” I managed to put together the spangram and then complete the board. Like the act of gardening and maintaining a FLOWERINGTREE it felt like a long, but rewarding process.

Yesterday's NYT Strands answers (Wednesday, August 5, game #885)
  • IDEA
  • THOUGHT
  • OPINION
  • PLAN
  • NOTION
  • CONCEPT
  • SPANGRAM: BRAINSTORMING
What is NYT Strands?

Strands is the NYT's not-so-new-any-more word game, following Wordle and Connections. It's now a fully fledged member of the NYT's games stable that has been running for a year and which can be played on the NYT Games site on desktop or mobile.

I've got a full guide to how to play NYT Strands, complete with tips for solving it, so check that out if you're struggling to beat it each day.

NYT Connections hints and answers for Thursday, August 6 (game #1152) - Wednesday, August 5, 2026 - 19:00
Looking for a different day?

A new NYT Connections puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Wednesday's puzzle instead then click here: NYT Connections hints and answers for Wednesday, August 5 (game #1151).

Good morning! Let's play Connections, the NYT's clever word game that challenges you to group answers in various categories. It can be tough, so read on if you need Connections hints.

What should you do once you've finished? Why, play some more word games of course. I've also got daily Strands hints and answers and Quordle hints and answers articles if you need help for those too, while Marc's Wordle today page covers the original viral word game.

SPOILER WARNING: Information about NYT Connections today is below, so don't read on if you don't want to know the answers.

NYT Connections today (game #1152) - today's words

(Image credit: New York Times)

Today's NYT Connections words are…

  • SWIMMING POOL
  • TENNIS COURT
  • FREEWAY
  • HOCKEY RINK
  • BARCLAYS CENTER
  • COLOSSEUM
  • SUPERMARKET
  • JACOB'S LADDER
  • PANTHEON
  • BOWLING ALLEY
  • LINCOLN LOGS
  • SPANISH STEPS
  • ALPHABET
  • BLOCKS
  • FISHING BOAT
  • TREVI FOUNTAIN
  • CUP-AND-BALL
NYT Connections today (game #1152) - hint #1 - group hints

What are some clues for today's NYT Connections groups?

  • YELLOW: Things kids play with
  • GREEN: Linked by something you must stay in
  • BLUE: Well known tourist attractions
  • PURPLE: Linked by something you could get caught in

Need more clues?

We're firmly in spoiler territory now, but read on if you want to know what the four theme answers are for today's NYT Connections puzzles…

NYT Connections today (game #1152) - hint #2 - group answers

What are the answers for today's NYT Connections groups?

  • YELLOW: CLASSIC WOODEN TOYS
  • GREEN: PLACES WITH LANES
  • BLUE: ICONIC ROMAN LANDMARKS
  • PURPLE: PLACES WITH NETS

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

NYT Connections today (game #1152) - the answers

(Image credit: New York Times)

The answers to today's Connections, game #1152, are…

  • YELLOW: CLASSIC WOODEN TOYS: ALPHABET BLOCKS, CUP-AND-BALL, JACOB'S LADDER, LINCOLN LOGS
  • GREEN: PLACES WITH LANES: BOWLING ALLEY, FREEWAY, SUPERMARKET, SWIMMING POOL
  • BLUE: ICONIC ROMAN LANDMARKS: COLOSSEUM, PANTHEON, SPANISH STEPS, TREVI FOUNTAIN
  • PURPLE: PLACES WITH NETS: BARCLAYS CENTER, FISHING BOAT, HOCKEY RINK, TENNIS COURT
  • My rating: Hard
  • My score: 2 mistakes

I was utterly confused by today’s game, but somehow managed to get away with just two mistakes.

The only thing I was certain of was that BARCLAYS CENTER is the home of the Brooklyn Nets, but this meager piece of knowledge didn’t help at all. First, I linked BOWLING ALLEY, SWIMMING POOL, HOCKEY RINK and TENNIS COURT thinking these were all amenities every town should have (they are right).

Then after threading together ICONIC ROMAN LANDMARKS with the idea that they all sounded like historical tourist spots, I made another mistake linking ALPHABET BLOCKS, TENNIS COURT, BOWLING ALLEY and BARCLAYS CENTER — reasoning that they all described types of buildings.

Somehow, shuffling around the various options got me over the line, but this really was a game I should have lost.

Yesterday's NYT Connections answers (Wednesday, August 5, 2026, game #1151)
  • YELLOW: NAVIGATE: DRIVE, MANEUVER, PILOT, STEER
  • GREEN: JEANS BRANDS: DIESEL, GAP, LUCKY, WRANGLER
  • BLUE: HOUSE STYLES: CAPE COD, MISSION, RANCH, TUDOR
  • PURPLE: WHAT "STOCK" MIGHT REFER TO: BROTH, CATTLE, INVESTMENT, MERCHANDISE
What is NYT Connections?

NYT Connections is one of several increasingly popular word games made by the New York Times. It challenges you to find groups of four items that share something in common, and each group has a different difficulty level: green is easy, yellow a little harder, blue often quite tough and purple usually very difficult.

On the plus side, you don't technically need to solve the final one, as you'll be able to answer that one by a process of elimination. What's more, you can make up to four mistakes, which gives you a little bit of breathing room.

It's a little more involved than something like Wordle, however, and there are plenty of opportunities for the game to trip you up with tricks. For instance, watch out for homophones and other word games that could disguise the answers.

It's playable for free via the NYT Games site on desktop or mobile.

Quordle hints and answers for Thursday, August 6 (game #1655) - Wednesday, August 5, 2026 - 19:00
Looking for a different day?

A new Quordle puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Wednesday's puzzle instead then click here: Quordle hints and answers for Wednesday, August 5 (game #1654).

Quordle was one of the original Wordle alternatives and is still going strong now more than 1,500 games later. It offers a genuine challenge, though, so read on if you need some Quordle hints today — or scroll down further for the answers.

Enjoy playing word games? You can also check out my NYT Connections today and NYT Strands today pages for hints and answers for those puzzles, while Marc's Wordle today column covers the original viral word game.

SPOILER WARNING: Information about Quordle today is below, so don't read on if you don't want to know the answers.

Quordle today (game #1655) — hint #1 — VowelsHow many different vowels are in Quordle today?

The number of different vowels in Quordle today is 3*.

* Note that by vowel we mean the five standard vowels (A, E, I, O, U), not Y (which is sometimes counted as a vowel too).

Quordle today (game #1655) — hint #2 — repeated lettersDo any of today's Quordle answers contain repeated letters?

The number of Quordle answers containing a repeated letter today is 1.

Quordle today (game #1655) — hint #3 — uncommon lettersDo the letters Q, Z, X or J appear in Quordle today?

• No. None of Q, Z, X or J appear among today's Quordle answers.

Quordle today (game #1655) — hint #4 — starting letters (1)Do any of today's Quordle puzzles start with the same letter?

The number of today's Quordle answers starting with the same letter is 2.

If you just want to know the answers at this stage, simply scroll down. If you're not ready yet then here's one more clue to make things a lot easier:

Quordle today (game #1655) — hint #5 — starting letters (2)What letters do today's Quordle answers start with?

• A

• B

• C

• B

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM.

Quordle today (game #1655) — the answers

(Image credit: Merriam-Webster)

The answers to today's Quordle, game #1655, are…

  • AMUSE
  • BRAND
  • CEDAR
  • BLURB

After seeing the two B-words immediately I made a wrong guess with my third word.

Fortunately, the letters I had left meant that after guessing “pause” AMUSE was the only alternative, while CEDAR was just a case of rearranging five letters.

Daily Sequence today (game #1655) — the answers

(Image credit: Merriam-Webster)

The answers to today's Quordle Daily Sequence, game #1655, are…

  • WEARY
  • THREE
  • SUNNY
  • TOPIC
Quordle answers: The past 20
  • Quordle #1654, Wednesday, 5 August: MOUND, WRONG, STOOD, WEIRD
  • Quordle #1653, Tuesday, 4 August: GOOEY, TARDY, HUMAN, CHALK
  • Quordle #1652, Monday, 3 August: FUNGI, MUDDY, DEBUT, MANIA
  • Quordle #1651, Sunday, 2 August: BOOTH, EASEL, REACH, MAKER
  • Quordle #1650, Saturday, 1 August: OMEGA, BIRCH, SMOCK, EERIE
  • Quordle #1649, Friday, 31 July: MANIA, SINGE, STOOL, LOFTY
  • Quordle #1648, Thursday, 30 July: MODAL, IDLER, CHUMP, LUMPY
  • Quordle #1647, Wednesday, 29 July: GAWKY, ALLOY, AUDIT, LATCH
  • Quordle #1646, Tuesday, 28 July: SMITE, ROACH, RUDDY, GLOBE
  • Quordle #1645, Monday, 27 July: TAFFY, FIGHT, GUILD, WAGER
  • Quordle #1644, Sunday, 26 July: STOMP, LIMIT, FUNKY, STEAD
  • Quordle #1643, Saturday, 25 July: SALON, SHEEN, BURST, GOURD
  • Quordle #1642, Friday, 24 July: DOLLY, EDIFY, LAGER, PRANK
  • Quordle #1641, Thursday, 23 July: LADEN, EVICT, WOVEN, SHIRE
  • Quordle #1640, Wednesday, 22 July: COYLY, SINGE, AWASH, AWOKE
  • Quordle #1639, Tuesday, 21 July: TRUSS, AXIAL, SWINE, THING
  • Quordle #1638, Monday, 20 July: ICING, SLICK, GAILY, RISEN
  • Quordle #1637, Sunday, 19 July: SPURT, ACRID, THRUM, BLEEP
  • Quordle #1636, Saturday, 18 July: KNAVE, TIGHT, BLEAT, CHAOS
  • Quordle #1635, Friday, 17 July: CUMIN, PALER, GRASS, INBOX
FBI agent accused of stealing $1 million in crypto — and he even consulted ChatGPT on how to leave the country - Wednesday, August 5, 2026 - 19:20
  • A former FBI counterintelligence supervisor is accused of memorizing seed phrases from bureau systems
  • The agent moved roughly $1 million out of wallets tied to a foreign adversary without having to resort to any sort of hacking
  • Investigators recovered ChatGPT conversations in which he asked how to invest the money and how to gain EU residency, and the chatbot's replies recited his age, wife, child, and property plans back to him

Patrick Steven Yaroch, a supervisory special agent in the FBI's Counterintelligence and Espionage Division, has been arrested and charged with interstate transportation and receipt of stolen goods.

An affidavit filed in the Eastern District of Virginia, claims Yaroch took roughly a million dollars in cryptocurrency from wallets he encountered while investigating a foreign adversary and then used ChatGPT to determine what to do with it.

The theft, as described, required no technical sophistication whatsoever: Yaroch held a Top Secret clearance with SCI access and had spent 2017 to 2025 on a national security squad at the FBI's Boston division working against a single adversarial nation, which NBC News reports was Russia.

An atypical heist with the alleged mastermind acting out of "frustration"

Patrick Steven Yaroch encountered the cryptocurrency wallets tied to his work in November 2024. He had researched how wallets work, created one of his own, searched the FBI's holdings for the relevant account information, and memorized the recovery seed phrases.

He then made roughly 10-12 transfers to his own wallet. No encryption was broken, and no protocol was exploited because none was in place for a man with his security clearance; he simply read a phrase off an internal system and remembered it.

The incident is particularly interesting because he self-reported, effectively turning himself in to his colleagues: on July 28 2026, he contacted a Justice Department employee he had worked with in Boston over Signal, asking to meet. They met at FBI headquarters the next day, where Yaroch reportedly began breaking down almost immediately, and the conversation moved to the other man's office.

He said the situation was "eating him up inside" and that he wanted to give all the money back. He filed an online self-report to the FBI's Security Division and told headquarters personnel he had screwed up. When agents arrived at his Ashburn home that evening, he told them, unprompted and in blunter terms, that he had messed up.

His defense, as per the affidavit, however, is slightly different from what one would expect: His stated motive was not greed. He told his colleagues he had grown frustrated that the FBI could not or would not act against those accounts, described himself as "spinning out of control" at the time, and said he decided to take matters into his own hands.

Despite this, he seemingly had a change of heart after cooperating earlier, asking for a paper containing his wallet seed phrases, which he had volunteered to agents, while declining to continue the interview without a lawyer while asking for time over the next two days.

This culminated in agents obtaining warrants, executing them on July 31 with SWAT securing the house, and recovering an iPhone, a Trezor hardware wallet, the handwritten seed phrases, a Portuguese power of attorney dated June 15, and three passports, one of them diplomatic.

(Image credit: Marjan Apostolovic / Shutterstock)

Ironically, the most potentially damning evidence of his intentions comes from his conversations with AI, still on his phone and directly linked to him.

His conversations with ChatGPT convey a very different thought process: On May 28, he asked how to invest or spend a million dollars to maximize profit and return. On June 4, he asked what someone with about a million dollars should do to leave the United States and become a resident or citizen of an EU country. On June 17 he asked whether an American connecting through Turkey needs a visa. On June 26 he asked for help drafting an email to an executive about a job opening and life in Greece.

There is more evidence that he might already have acted based on the answers he received: prosecutors have found a power of attorney authorizing two Portuguese lawyers to register him with the country's tax authority and obtain a Portuguese tax identification number, and unreported foreign travel to Germany in May, Portugal later that month, and Grenada in early July, all in breach of bureau reporting rules.

His current investments seem to be equally erratically reasoned: On July 23, five days before he first confessed, Yaroch moved roughly $1.02 million into Suilend, a lending protocol on the Sui blockchain, reaching it through the Slush wallet app, which he then deleted. He parked the funds there to earn interest. When asked why he chose that service, he said he liked its logo, a water droplet.

When agents looked, the position was worth $933,756, roughly 8% below its level a week earlier. His Kraken account held another $188,570, including about $5,000 in a token called Squid and $1.67 in Bitcoin. Agents ultimately swept $925,426 into government wallets, leaving about $165,582 behind because it was dollars and could not be moved to a crypto wallet.

Yaroch is charged under sections 2314 and 2315 of the federal criminal code, the general provisions on transporting and receiving stolen goods. He is not charged with espionage, with computer fraud, or with theft of government property.

The wallets were not the government's, and that might change how they are treated legally, even as it raises important questions about the security protocols at federal agencies regarding cryptocurrencies, since they both monitor and have seized increasingly large amounts of them over the past few years.

In Yaroch's case, if the allegations hold, government protocols failed to identify the theft for nearly eighteen months before the person responsible reported himself, making the case for a potential review by federal agencies about how they handle such matters.

Forget Sidecar, someone just got the real macOS working on an iPad — and it proves it’d be a terrible idea - Wednesday, August 5, 2026 - 20:00
  • Virtual Mac on iPad gets macOS running on compatible iPads
  • It requires a jailbroken tablet and specific versions of iPadOS
  • Its many limitations mean I don’t think it’s worth the hassle

For years, people have been wondering if Apple is ever going to “merge” iPadOS and macOS into some unholy mutant operating system. While Apple has repeatedly and resoundingly denied that’s ever going to happen, one intrepid developer has taken it upon themselves to do the hard work instead. And while the result lets you run full-fat macOS on your iPad Pro or iPad Air, I wouldn’t recommend it to anyone but the hardiest of souls.

Dubbed Virtual Mac on iPad, this GitHub project ports macOS onto Apple’s best iPads. That means it’s nothing like Apple’s Sidecar feature, which lets you use an iPad as a second display for a Mac. In the case of Sidecar, the Mac is doing all the processing. With Virtual Mac on iPad, however, it’s your iPad that’s actually running the operating system.

Unfortunately, getting that to actually happen is more than a little convoluted. You can’t even get started unless you’ve jailbroken your iPad, which means hacking it so it can run apps and systems not authorized by Apple. As well as that, the jailbroken iPad must be running iPadOS 16 to iPadOS 16.3.1 — nothing more, nothing less — in order to harness an exploit that was patched in subsequent editions. The requirements so far will probably be enough to put a lot of people off.

If you’ve persevered, you’ll need to add a specified repository to your device and install Virtual Mac on iPad from there. But you’ll need to be aware that even with macOS successfully set up, you won’t be able to log into your Apple Account — since you’re using a jailbroken device with an unofficial port of macOS, you’ll run into problems if you try to sign in, putting features like Find My and iCloud syncing out of reach.

Is it worth it?

(Image credit: Apple)

Why would you go to all this effort to run macOS on your iPad? Well, there are a few reasons, including accessing Mac-only apps and getting a more portable platform to run macOS on.

But I certainly don’t think it’s a good idea. Apple’s iPadOS and macOS systems have been designed for very different use cases, and simply shoehorning a platform designed for a Mac onto an iPad isn’t a guarantee of success.

For one thing, macOS is made for large screens and input devices like mice and keyboards, while iPadOS works best on smaller screens operated by your fingers and thumbs. Sure, there’s some crossover — I’m aware that you can use mice and keyboards with an iPad, for example — but that doesn’t escape the fact that Virtual Mac on iPad puts the Mac’s operating system on a device it was never intended for.

As well as that, it requires a lot of effort for seemingly very small rewards. There are only a handful of cases where installing Virtual Mac on iPad is worthwhile, at least in my opinion: accessing apps like Xcode and Terminal that aren’t available in iPadOS, for example, or getting macOS on the most portable device possible.

But Apple’s best MacBooks are still lightweight and easy to carry around, and with a touchscreen MacBook Pro rumored to be just around the corner and Sidecar already a thing, the need for something like Virtual Mac on iPad feels limited. Is it worthwhile to go to all this trouble just for an ounce more portability? I’m sure it is for some people, but that number is likely to be vanishingly small.

At the end of the day, I know there will be some people for whom this is a welcome development. But its complicated installation process and limited use case just reinforce for me that Apple is absolutely right not to merge iPadOS and macOS. They’re meant to be separate, just as Apple intended.

I tested Turtle Beach’s massive mechanical gaming keyboard, and it has the lowest key profile I’ve ever seen — but there’s another feature that steals the show - Wednesday, August 5, 2026 - 20:00
Turtle Beach Command Series KB5: One-minute review

The Turtle Beach Command Series KB5 is a full-size keyboard with an interesting display module that has more functionality than many others.

However, the board fails to make a great first impression. It looks dated with its unnecessary angles, while the plastic materials feel cheap. The brushed metal face plate is a nice touch, though, as are the floating double-shot PBT keycaps. It’s also quite a light unit, especially so for a keyboard this size.

The included wrist rest also feels like a low-grade plastic, and doesn’t attach magnetically like those bundled with some of the best gaming keyboards. Instead, it relies on a somewhat fiddly — but ultimately secure — mechanical attachment. And despite its lack of padding, its ergonomic contours offer sufficient levels of comfort. The rest also helps to make up for the KB5’s shallow tilt angle, even with the two-stage feet propping it up.

The standout feature of the KB5, though, is its interactive touchscreen in the top-right corner of the unit. It lacks the responsiveness we’ve come to expect of modern touchscreens, taking multiple swipes and taps for it to register them. However, it has a lot of useful functions and features, with plenty of settings for the KB5 itself, as well as a wealth of customizable shortcuts and readouts for Windows and various apps.

(Image credit: Future)

These shortcuts can be customized using Turtle Beach’s Swarm 2 software. There are a wide variety of templates to choose from, but you can also create your own shortcut clusters from a wide selection of widgets. The software also has a generous selection of remapping and macro options, although there aren’t any performance-related adjustments. I wish it provided more explanations for its features, too.

In action, the KB5 performs reasonably well. The keycaps have a very low profile, which makes them easy to glide over, while the switches are satisfyingly damped. However, presses are a little heavier than you might expect, sometimes resulting in taps failing to register, especially if you have a light touch. This is more of an issue when typing than gaming.

The WASD position is comfortable and the keys are well spaced, making it easy to reach them. I could easily hit the space bar flush, thanks to its low profile and generous slant. However, the sheer width of the board can result in collisions when swiping your mouse vigorously.

At $150 / £140, the KB5 isn’t exactly a budget-friendly board, and is especially dear for one with no wireless connectivity and a less-than premium construction. The integrated touchscreen and large layout make up for this somewhat, but the fact remains there are better value rivals if you don’t need all those keys and a sophisticated display.

(Image credit: Future)Turtle Beach Command Series KB5 review: Price & availability
  • $149.99 / £139.99 (about AU$210)
  • Available now in one colorway
  • Reasonably expensive for a wired mechanical keyboard.

The KB5 costs $149.99 / £139.99 (about AU$210) and is available now in one colorway. It comes with a braided USB cable, an attachable wrist rest, and extra WASD keys with a grippier texture. You can remove the stock ones using the included keycap puller.

This is quite expensive for a wired mechanical keyboard. Granted, it’s a full-size board with plenty of keys, but it lacks the premium build of some of its cheaper rivals, such as the MonsGeek FUN60 Ultra. This is an extremely solid unit, and its gaming performance is as good if not better than the KB5’s, with its analog switches providing more adjustability. It also has multiple wireless connectivity modes.

Then there’s the Razer BlackWidow V4 Pro. This is vastly more expensive than the KB5, but it’s one of the best performing mechanical keyboards I’ve ever used, and its software and build quality are superior. What’s more, its included wrist rest is far more plush, and it also has multiple wireless modes.

  • Value score: 3.5 / 5
Turtle Beach Command Series KB5 review: Specs

Layout

Full-size

Switch

Mechanical (Titan Low-Profile Linear)

Programmable keys

Yes

Dimensions

18.8 x 6.9 x 1.1 inches (477 x 175 x 27mm)

RGB or backlighting

Yes (customizable)

(Image credit: Future)Turtle Beach Command Series KB5 review: Design & features
  • Gamer-ish design
  • Cheap-feeling plastics
  • Useful integrated display

The KB5 leans into the gamer aesthetic, with its odd contours along the top edge and flashes of brown. Personally, I found this look a little garish and quite dated, although I did like the brushed metal front plate and its countersunk screws, which are prominently displayed. These are also quite practical since they’re easily accessible.

Overall, the build quality is less impressive. The plastic of the chassis feels cheap, although in fairness it’s also quite light, which means this large keyboard isn’t a chore to move around. Another plus is the keycaps are made from double-shot PBT, the gold standard keycap material, and they’re solidly fitted.

The notching on the cylindrical volume wheel feels good too, making for easy flicks while at the same time offering fine control. However, it can be hard to press inwards to mute without accidentally triggering a scroll.

A wrist rest is included with the KB5, which is always a welcome addition in my view. However, it appears to be made from the same cut-price plastic as the keyboard itself. And while it actually attaches to the keyboard, it requires snapping latches in place, which is certainly less elegant than the magnetic method utilized by many others.

On a more positive note, the display in the top-right corner is larger, sharper, and more interactive than many others I’ve seen integrated in keyboards. It also has touchscreen functionality, although this is fairly rudimentary and gestures often require repeating two or three times before the display responds. Also, the texture of the screen itself is a little grippy, which can hamper swipes.

Nonetheless, it offers a lot of features. By tapping the left side of the screen, you can access three pages of settings for the KB5, with options to toggle ReacTap (Turtle Beach's Rapid Trigger function), remap keys, and alter the RGB backlighting, to name a few.

(Image credit: Future)

There are also three pages of widgets, with each page containing a cluster of six. These can be customized using Swarm 2, Turtle Beach’s peripheral software. You’ll find a large selection of template clusters to choose from, catering to various use cases. For instance, there’s a gaming one that features a shortcut widget for opening Steam, while the other widgets display CPU and GPU loads and temperatures. There’s also a template for general productivity, with widgets for copying and pasting and opening Windows’ Calculator app.

You can also edit and create your own templates by selecting each individual widget. In addition to common Windows commands and multimedia controls, there are app-specific widgets for Steam, OBS, Steamlabs, and Discord. There are also those under a section labelled ‘CS’, although it’s unclear what game or games in the Counter-Strike series these widgets are compatible with. All I can say is that they failed to work with Counter-Strike 2 when I played it.

Swarm 2 features other customizations, including key reassignment. There is a generous selection of shortcuts you can assign, and four mapping layers to choose from: primary, Fn, Game Mode, and Easy Shift. You can also remap the scrolls and button of the volume wheel, which isn’t always possible on gaming keyboards. More impressively, the wheel has the same four layers of assignments available to it.

There are a wealth of preset macros to choose from as well, not only across a broad selection of games, but also for other software such as Photoshop. However, a lot of the other macros are quite basic, merely boiling down to simple inputs and system commands.

During my time with Swarm 2, it performed well without any major bugs or glitches occurring. There were times when the RGB backlighting failed to turn on, but whether this was an issue with the app or the keyboard’s own firmware, I can’t say. Regardless, I managed to get it working again by unplugging and replugging the USB cable, or by turning the lighting off then on again in the app.

Swarm 2 is easy to use and navigate, although it could do with more explanations for some of its features. For instance, I couldn’t find any explanation as to how to access the Easy Shift and Game Mode layers, and the ReacTap feature isn’t toggleable anywhere in the app, only via the integrated screen. Neither location explains what it does or how it works; I had to gather this information from Turtle Beach's website.

  • Design and features score: 3.5 / 5

(Image credit: Future)Turtle Beach Command Series KB5 review: Performance
  • Very low-profile keys
  • Deep actuation point detrimental to typing
  • Board width can hamper mouse movement

In general, the KB5 is a capable gaming keyboard. Its Titan mechanical switches are damped to a large degree, making them tactile and relatively quiet, although a certain clickiness emanates from key presses.

The keys also have a very low profile, perhaps the lowest I’ve ever come across. I appreciated this when typing, since I could glide between them easily, but their actuation point is deeper than you might expect, resulting in hits often failing to register when I typed quickly.

(Image credit: Future)

Thankfully, this is less of an issue when gaming. Also, the indents on the keycaps offer a secure hold, while the WASD position is comfortable thanks to the spacing of the keys, which is large enough to avoid feeling cramped, yet all the peripheral keys are still easy to reach. What’s more, the space bar slopes downwards slightly, making flush hits easier to achieve.

However, the KB5’s lack of tilt is slightly disappointing. Despite having two stages, the feet don’t create much of an angle, which is something I often lament in gaming keyboards. The included wrist rest does make up for this somewhat, thanks to its sloping design, and it’s comfortable to use. Despite the lack of padding, a bigger issue with the KB5 is its sheer width. If you like using a low DPI setting for your mouse and need to make large movements, you may find yourself slamming into the side of the board.

  • Performance score: 3.5 / 5
Should I buy the Turtle Beach Command Series KB5?Scorecard

Attributes

Notes

Rating

Value

It may be full-size and have mechanical switches, but its plasticky build and wired-only connectivity diminish its value.

3.5 / 5

Design and features

Fairly light for a full-size board, and the included wrist rest is comfortable, but the plastic-heavy construction and finicky touchscreen are downsides.

3.5 / 5

Performance

The low-profile keys are easy to glide around, but the actuation isn’t snappy enough and the wide layout can get in the way of mouse swipes.

3.5 / 5

Overall

The KB5 has some interesting features, but a few issues hamper its performance, and build quality lags behind others in the space.

3.5 / 5

Buy it if…

You want an interactive screen
The KB5 has a unique touchscreen that gives you access to various settings and customizable widgets.

You want keys with a very low profile
This board has the lowest key profile I think I’ve ever seen, and they feel great.

Don't buy it if…

You have large mouse swipes
Given how wide the KB5 is, you need to take care with large mouse movements.

You have a light touch
The switches’ actuation point is deeper than their low profile might lead you to believe, which can result in taps failing to register.

Turtle Beach Command Series KB5 review: Also consider

Monsgeek FUN60 Ultra
For a lot less than the KB5, you could have the FUN60 Ultra. It has analog rather than mechanical switches, but I found them to be very tactile, and their actuation, along with a load of other parameters, can be adjusted to suit your preferences. Not only that, but it has a much more solid build than the KB5, and features 2.4GHz and Bluetooth connectivity modes. Read our full Monsgeek FUN60 Ultra review.

Razer BlackWidow V4 Pro 75
It may be a lot more expensive than the KB5, but the BlackWidow is just about the best mechanical keyboard I’ve ever used. The switches feel excellent, while there are plenty of customizations courtesy of Razer’s Synapse app. This too has both 2.4GHz and Bluetooth modes. Read our full Razer BlackWidow V4 Pro 75 review.

(Image credit: Future)How I tested the Turtle Beach Command Series KB5
  • Tested for a few days
  • Performed various tasks
  • Plentiful gaming keyboard experience

I tested the KB5 for a few days, during which time I used it for gaming, general browsing, and working.

I played various games, including Counter-Strike 2, a great title for revealing the true performance of peripherals, given the demands it places on the speed and accuracy of inputs.

I’ve been PC gaming for over a decade, and have used a great many keyboards in that time. I’ve also reviewed a large number of them, from small budget models to large premium offerings, across a wide range of brands.

  • First reviewed: August 2026
  • Read more about how we test
'This one page changed my life': Michael Dell shows off the document which helped set him on the path to business success - Wednesday, August 5, 2026 - 20:10
  • Michael Dell marked 42 years since PC's Limited by reposting its 31 July 1984 statement, showing ~$135,000 of net income on roughly a million dollars of sales from $1,000 of starting capital
  • The document, which he also showed in March 2018, served as a baseline for him to persuade his parents to let him skip university
  • The decision helped make him a billionaire and turned Dell into a company that is currently worth over a quarter of a trillion dollars thanks to an AI-centric surge of late

Michael Dell has posted a photograph of a fairly unique single sheet of paper to X and LinkedIn: the quarterly financial statement for PC's Limited, dated 31 July 1984, produced from a dorm room at the University of Texas at Austin.

The page shows roughly a million dollars in sales, about $198,000 in gross profit, and net income of $134,762.75 for the three-month period.

The then 19-year-old Dell had just finished his freshman year as a pre-med student, and had started the business with $1,000. He used the statement to persuade his parents that he should not go back for his sophomore year.

A multi-billion dollar decision backed by receipts

This one page changed my life.42 years ago today, it convinced my parents I shouldn't go back to college.I started by upgrading PCs from a dorm room.Today @Dell is helping build the infrastructure that powers AI, from the edge to some of the world's largest AI factories.… pic.twitter.com/OF3KTMrBeHJuly 31, 2026

Nothing on the page suggests or requires a leap of faith. It suggests the opposite: a 19-year-old who had already been running a business through an academic year, who had generated close to a million dollars of turnover, who had kept books well enough to separate gross profit from net income, and who understood that the way to win an argument with two skeptical parents was to hand them a profit and loss statement.

The decision to leave college was not a gamble that happened to pay off. It was the conclusion the numbers already supported, and Dell was sharp enough at 19 to know that presenting them in a document would carry more weight than simply presenting them as enthusiastic conversation starters.

The decision that followed allows Michael Dell to command a $236.7 billion net worth, as reported by Forbes, and to lead a company with a market cap north of $270 billion. What makes Michael Dell's story unique, however, is that it isn't the typical dropout-founder story usually told as one about conviction outrunning evidence. The document he brought to the table is evidence outrunning conviction.

(Image credit: Nvidia)

It raises an interesting parallel: The question one needs to ask is not whether to bet on yourself, but at what point do you have enough data to stop calling it a bet and start calling it a data-driven conclusion.

It is also worth noting that this is not the page's first outing. Dell posted the same statement to Twitter in March 2018, describing it then as the document he used to convince his parents "it was OK for me to not go back to college".

What the document shows, when read carefully, is a teenager who has figured out something about persuasion that many people twice his age never do. His parents were not going to be moved by a description of the market for IBM-compatible upgrades.

They were going to be moved by a number they could check, printed on a page, covering a period that had already happened. Dell did not ask them to believe in the future of the personal computer. He showed them what he had already earned and let them draw their own conclusions.

The result was a computer-centric giant that makes many of the desktops, laptops, and servers that power the modern world and is synonymous with reliable tech for many users. One could argue that the singular page did not change his life. The quarter behind it did. The page was just the format he could use to prove it, and the rest is history.

On the hunt for a new Dell laptop? These are the best models we've tested recently - Wednesday, August 5, 2026 - 21:00

TechRadar's Computing team tests dozens of laptops each year, and Dell models consistently impress. I know, because when I came to round up our top-scoring options for this article, I struggled to find any duds. I was spoiled for choice. Below, you'll find a showcase of the Dell laptops that we've reviewed over the past year or so, and which managed to earn four stars or higher when put through our demanding review process.

Most are high-end laptops that rival the best the likes of Apple have to offer, but you'll also find some brilliant affordable options, and some versatile 2-in-1s that would make a top choice for students. I've also included a standout gaming option, as well as a stellar laptop for professionals.

To find out more about each one, click the View details button — this will provide a rundown of our main pros and cons for each model, plus a link to our full review. Alternatively, if you want to see how these laptops compare to one another, check out our best Dell laptop ranking, or for our favorites from a range of brands, head to our comprehensive best laptop guide. Have I missed any models you'd recommend? Let me know in the comments section.

4.5-star Dell laptops

Dell XPS 16 (2026) laptop

Read our full review

Pros
  • Outstanding hardware and performance
  • Exceptional clean design all round
  • Phenomenal battery life for an Intel chip
  • Beautiful, almost bezel-less 3K OLED screen
Cons
  • Three Thunderbolt 4 USB-C ports and that's it
  • Pricey, pricey, pricey

Dell 14 Plus budget laptop

Read our full review

Pros
  • Great productivity and everyday performance
  • Fantastic price
  • Very portable
  • Solid battery life
Cons
  • Limited configuration options
  • MacBook Air 13 (M4) is better value
  • Trackpad can be tricky
  • Display isn’t great

Dell 16 Premium laptop

Read our full review

Pros
  • Outstanding performance
  • Cheaper than MacBook Pro 16-inch
  • Gorgeous OLED display option
Cons
  • Battery Life for OLED model is mediocre
  • Apple M4 Pro can greatly outperform Intel Arrow Lake chip in some cases

Dell Inspiron 14 Plus laptop

Read our full review

Pros
  • Snappy performance
  • Thin and light
  • Very long, impressive battery life
Cons
  • Feels very slightly overpriced
  • Audio, keyboard, and touchpad are just fine

Alienware 16 Area-51 Gaming Laptop

Read our full review

Pros
  • Beautiful Yet Logical Design
  • Outstanding Gaming Performance
  • Mechanical keyboard
  • Respectable speakers
  • Blistering display performance
Cons
  • Overall, the image quality on display is lacking & no HDR support
  • Battery life outside of gaming is on the low side

Dell XPS 13 (2025) laptop

Read our full review

Pros
  • Gorgeous 3K OLED screen
  • Best-in-class battery life
  • Strong overall performance
  • Copilot+ ready
Cons
  • Not enough ports
  • Touchpad and touch bar hurt accessibility
4-star Dell laptops

Dell XPS 14 (2026) laptop

Read our full review

Pros
  • Excellent redesign
  • Very good performance
  • OLED version looks fantastic
Cons
  • Only three USB-C ports
  • Windows 11 feels bloated
  • Still no AI killer app

Dell Chromebook 3120 budget laptop

Read our full review

Pros
  • Tough build
  • Very portable
  • Decent all-round performance
Cons
  • Compromised display size
  • Frustrating touchpad
  • Inconsistent keyboard

Dell 16 Plus laptop

Read our full review

Pros
  • Solid lightweight design with a full keyboard
  • Affordable
  • Fantastic general performance
  • Nice looking 120Hz display
  • Respectable battery life
Cons
  • Webcam isn’t great
  • Lacks SD card slot and touchscreen
  • Limited gaming and creative task performance
  • Speakers sound weak, especially the bass

Dell 14 Premium Laptop

Read our full review

Pros
  • Discrete RTX 4050 graphics option
  • Highly portable
  • Same price or cheaper than a MacBook Pro 14-inch
Cons
  • Design is a bit boring
  • No physical privacy shutter on webcam
  • Falls way behind rival MacBook Pro in some workloads

Dell 14 Plus 2-in-1 laptop

Read our full review

Pros
  • Very affordable
  • Solid performance
  • Good looking
Cons
  • Display is not great
  • Not for high-performance workloads

Dell Latitude 9450 2-in-1 laptop

Read our full review

Pros
  • Excellent battery life
  • Solid construction
  • Thunderbolt ports
  • Beautifully made
Cons
  • Expensive
  • Core Ultra Series 1
  • Insufficient storage
  • Needs a docking station

Dell Pro 14 Premium business laptop

Read our full review

Pros
  • Latest Intel silicon
  • High-quality webcam
  • Exceptional battery life
  • Lightweight frame
  • Collaboration touchpad
  • Great keyboard
  • AI built-in (Intelligent privacy, onlooker detection, etc.)
  • Excellent connectivity (5G, Wi-Fi 7E, Bluetooth 5.4)
Cons
  • Underwhelming CPU performance
  • Expensive
  • Not XPS build quality
  • Limited upgrades
  • - The collaboration touchpad is limited
  • The display is good, but not great
Could Meta Ray-Bans be banned in Europe? EU regulators dial up the pressure on smart glasses — and the rest of the world is watching - Wednesday, August 5, 2026 - 22:00
  • Smart glasses bans are being introduced and considered
  • There are growing concerns over smart glasses privacy
  • Could hardware changes solve people's concerns?

I’ve written a lot about the high likelihood of major smart glasses regulation being introduced in various regions as the technology garners more and more bad press, and as expected, we’re starting to see bans and other restrictions take shape.

No nation has yet to all-out ban smart glasses, but a few have outlawed their use in certain scenarios while others are investigating harsher measures. Some private companies, such as event organizers, have also banned smart glasses on their premises and at their conferences.

Of course, this is bad news for smart specs owners who now could be facing restrictions on where they can/can’t wear their intelligent eyewear. For anyone considering adding smart glasses to their technology arsenal, these possible restrictions should be taken into account when making your final purchase decision.

So where are we starting to see smart glasses bans? Here’s a selection of the countries investigating and introducing anti-intelligent eyewear rules.

(Image credit: Magic Leap)United States

Generally, smart glasses can be worn freely in the US; however, New York State has banned them from being used in any of its courts. Smart glasses with recording capabilities could be seen as an attempt to intimidate those involved in the case, and some cases contain sensitive private information where unauthorized recordings could impose serious risks.

Other states have introduced less widespread bans in courts — including Philadelphia, Hawaii, and North Carolina.

Meanwhile, the US Air Force includes in its rules for service members that they are “Unauthorized to wear mirrored lenses or smart glasses with photo, video or artificial intelligence capabilities while in uniform.” This seems like more of a presentation thing than an anti-smart specs rule (especially given the inclusion of mirrored specs), but it does mean you can’t wear intelligent eyewear in uniform regardless.

Further, attendees of conventions such as major hacker conference DEF CON 34 have been barred from wearing Meta glasses or similar. These bans focus on the possibility of glasses recording folks without their knowledge — with organizers arguing the recording light some glasses offer isn’t the most obvious.

UK

(Image credit: Future / Hamish Hector)

In the UK, things are much the same. Courts don’t ban their use, though after one person was being coached by their glasses’ AI mid-trial, their usage is generally advised against. There are also recording restrictions in UK courts, so while glasses aren’t explicitly banned, using them to snap photos or videos would be against the rules — the same as it would be for using your phone or a regular camera.

We have seen companies like Monopoly Events ban camera glasses from its Comic-Cons after secret filming complaints, and there’s a petition to the Government to ban the sale and promotion of smart specs in the country. These petitions don’t always go anywhere, but it shows there’s at least some public unrest over smart specs, and that could lead to rule changes.

EU

The European Data Protection Board is currently drafting a report on smart glasses, with it expected to land sometime in the next few months. However, while more general EU rules are being discussed, some individual members are making their own individual decisions on the tech.

Germany’s data protection authority commissioner has warned camera glasses could be banned under existing laws prohibiting recording devices hidden in everyday objects.

Netherlands digital rights activists have expressed frustration at smart glasses' ability to record people without their knowledge, while France’s privacy regulator, the National Commission on Informatics and Liberty, has highlighted the privacy risks camera glasses pose.

(Image credit: Meta)South Korea

Rounding things off, we have a different kind of ban in South Korea, with the country specifically restricting smart glasses access in exam halls after cases of students being caught trying to cheat using intelligent eyewear.

Smart devices are generally banned from exam rooms in most schools across the globe to prevent cheating, though given the importance of South Korea’s College Scholastic Ability Test, their very explicit ban makes sense so as to remove any possible confusion over whether students can even bring smart specs into the room with them.

Could things change?

(Image credit: Meta)

Of course, very few bans have been brought in yet, but they could be unless things change on the hardware side.

A big concern is over privacy for non-glasses wearers caught in the gaze of someone's camera — especially if they don't know they’re being recorded. An obvious fix here would be to make smart glasses much more obvious when they're recording — perhaps brighter camera lights, a loud audible camera sound when snapping a photo, some kind of audio indicator when video is being recorded.

For users, they’ll want better control over what is and isn’t accessed by smart glasses makers when using their tech, and more certainty about which images are and aren’t shared, or which videos can or can’t be seen by contractors.

We’ll have to wait and see how the situation develops, though I’m not sure how much longer smart specs can go before we see serious regulations.

I just gave this stick vacuum 5 stars and now it's half off — get the Samsung Jet 95S for just AU$399 - Thursday, August 6, 2026 - 00:50

It's been a day since I published my Samsung Jet 95S review and, as I mentioned, this cordless vacuum cleaner is full of surprises. From its unimposing size to being lighter than some of its competition, to even fully harnessing its excellent 280AW of suction, the Jet 95S is very easy to recommend even at full price.

But why would you do that when you can pick it up for 50% off? That's right: the Samsung Jet 95S, which is already good value at AU$799, is now discounted to just AU$399 at JB Hi-Fi.

That's a very budget price and excellent bang for your hard-earned buck to spend on a vacuum cleaner that I gave a full five stars to — and I've been reviewing vacuum cleaners for nearly a decade and have rarely done so. The Jet 95S is now my pick of the best vacuum cleaner in Australia.

Samsung has only slashed the price by AU$100, and no other retailer is currently matching JB Hi-Fi's half-price offer, making this the best vacuum cleaner deal I've seen in a very long time. That's more so because I can't fault this stick vac for anything — not its performance, its attachments or even its full price.View Deal

It may not have self-emptying like many a Shark vacuum cleaner or may not be looker like some of its Dyson counterparts, but what the Samsung Jet 95S has in spades is performance.

As I said in my review, it's in the same league as the Dyson Gen5detect Absolute with 280AW of suction, but it manages to outperform its competition thanks to four suction modes, with the Jet setting so darn powerful, I found 100% hair pickup from a rather dirty mid-pile carpet.

In fact, the Jet 95S aced all my tests in just its Mid suction setting, which is the second level up from Min (aka minimum, of course), and found it performed better than Dyson's Auto mode — albeit just barely.

I'm even a big fan of the Flex Tool that ships with the Jet 95S, which helped me get to awkward corners and high up on ceilings to clean behind my sofa and even an air-conditioning vent that's 90º to my ceiling. The other two accessories are stock standard, but you do get a Pet Tool+ attachment that's good at picking up small and thin strands from upholstery, bedding and all kinds of floor types.

(Image credit: Sharmishta Sarkar / TechRadar)

The Slim LED floorhead has a very bright headlight that doesn't highlight dust particles like Dyson's Fluffy Optic does, but at least it lets you see under the bed or other low-lying furniture where light doesn't typically penetrate. This floorhead is only for hard floors though.

The all-round useful floorhead is the Jet Dual Brush+ that I found a little difficult to manoeuvre around the house, even on hard floors, but the Samsung vacuum isn't as heavy as some other models, so exerting a little extra energy is doable here. The clean you get from this floorhead, though, is exceptional, and I found no tangling of long hair strands during my testing.

I even love the fact that the wand is expandable, unlike Dyson.

Honestly, for a fraction of the Gen5detect's price, you're getting the same suction power and excellent cleaning performance, in a package that's easy to use and store. It's an absolute steal at just AU$399!

G’day, Alexa+: Amazon's AI-upgraded smart home assistant has finally arrived in Australia — and it's fully fluent in 'Strayan - Thursday, August 6, 2026 - 00:54
  • Amazon touts Alexa+ as its voice assistant’s “biggest leap forward”
  • Aussies can now request early access to Alexa+, but it’s also available with the purchase of a new eligible Echo or Fire TV device
  • Prime members get Alexa+ for free after early access ends in November; non-members pay AU$29.99p/m

Alexa+, the conversational AI upgrade of Amazon’s long-time voice assistant, has officially launched in Australia, over a year after rolling out in the US.

This “smarter, more conversational and more capable” voice assistant promises a more transactional experience that recognises natural language, can remember user preferences and automatically adjust your smart home tech, like turning on your air conditioning when it starts to get warm or turning on lights when it starts getting dark.

For its local debut, Amazon has added Aussie touches, so Alexa can now understand colloquialisms like ‘arvo’, ‘snags’ and ‘servo’, as well as being “tuned into Australian culture”, like not mixing up footy codes or understanding expressions like ‘fair dinkum’ or ‘passing the pub test’.

You can sign up for an early access invite now if you already own a compatible device, or get automatically signed up when you buy an eligible Echo or Fire TV device. After early access ends on November 30, 2026, Alexa+ will remain a free Prime benefit for subscribers, while non-members will have to pay AU$29.99 per month to retain access.

Most of the current Echo devices are compatible with Alexa+, with only the now-discontinued first- and second-generation models unable to support the new voice assistant. Fire TV devices, meanwhile, will have limited compatibility with Alexa+, with support available only on the following:

  • Fire TV Stick 4K Select
  • Fire TV Stick 4K Max (2nd Gen)
  • Fire TV Stick 4K Plus (2nd Gen)
  • Fire TV Cube (3rd Gen)

Alexa+ isn’t the only ‘smart’ voice assistant available in Australia, with Google Home Premium (formerly Nest Aware) being its main competitor. The latter costs AU$15 per month or AU$150 per year for its Standard tier, or AU$30 or AU$300 per year for the Advanced tier, scoring Alexa+ points on pricing — provided you’re a Prime member or course.

It remains to be seen whether this would trigger a Prime membership price hike in the days to come.

Do we really need an Amazon-powered LLM in our lives?

Amazon claims that Aussies interact with Alexa “more than two billion times each year”, with 77 million questions asked and more than 600 million smart home actions in 2025 alone. While that suggests there’s a large customer base in Australia, it begs the question of whether we’re willing to bring another AI assistant into our homes and, importantly, pay extra for it.

As my colleague Graham Barlow rightly pointed out, Alexa+ may be an improvement by being more conversational and context aware, but it doesn’t really do enough to warrant the consistent use of the assistant.

Lots of Redditors have also expressed their displeasure with Alexa+, with some choosing to revert back to the old Alexa for the many ads, the style of the new voices, or just preferring not to opt into the upgrade.

Sure, being a free add-on to Amazon Prime will see plenty of early adopters, but it remains to be seen if Aussies will jump ship from ChatGPT, Gemini, Claude or whatever LLM they’re already using and move to Alexa+. (Incidentally, a web version is also slated to come soon.)

Then again, AI is evolving and Alexa+ seems like the next step in the voice assistant’s development, although it will need to do more than just speak fluent 'Strayan if it wants to reign supreme Down Under.

Workers are hitting back at employer plans to use AI to screen job applications - Thursday, August 6, 2026 - 02:00
  • 64% of Brits reject the use of AI to filter job applications, according to a new YouGov poll
  • Meanwhile, 70% would prefer a face-to-face interview over one conducted over a video call
  • Prime Minister Andy Burnham shared his thoughts on current hiring practices on the Jimmy's Jobs of the Future podcast

Over two thirds of people prefer face-to-face interviews to video calls, and AI job application screening is considered “unacceptable” by 64% of polled Brits, a poll from YouGov has found, seemingly backing up recent comments by British Prime Minister Andy Burnham concerning changes to popular hiring processes since the pandemic.

While 30% of middle class households consider it acceptable to use AI to filter applicants, this figure is much lower in working class homes at 20%.

This overall reject of modernized application and interviewing practices comes at a time when feelings about the use of AI are becoming increasingly polarized for all but the most mundane of tasks.

Britain’s new PM weighs in

YouGov’s poll report includes a quote from new Prime Minister Andy Burnham: “AI in terms of CVs and sifting of applications. It doesn’t feel to me that recruitment in the post-pandemic era is becoming fairer.”

Since taking office, Andy Burnham has barely been out of the public eye, and has made various appearances, whether press conferences, TikTok, or podcasts.

His reaction to the polling can be contextualized in light of his appearance on careers podcast Jimmy's Jobs of the Future, stating, "One thing I really don't like is this culture now of interviewing via Zoom or Teams. How does a young person shine in that situation?"

"It seems to me to then work against people who have that side to their character and work for those who are just giving the more formulaic answer.

The end of AI job application filtering?

The YouGov poll picked a sizable sample of 4926 adults in Great Britain, with the questions issued on July 30, 2026. Of particular interest is the lack of any notable difference in the results concerning interviews across different regions. In London, the score is 60% in favor of face-to-face; for the rest of the south it is 73%, 69% in the Midlands, in Wales, and in the North, and 73% in Scotland.

If candidates feel more comfortable with face-to-face interviews, Burnham’s words may well have some impact on hiring practices in the future.

The Recruitment and Employment Confederation’s Maxine Bligh told the BBC that “The key message from us to recruiters is to go digital where it matters and human where it counts.

“AI tools are helpful, even essential, when dealing with a huge volume of applications, but it takes skill and professionalism to make the right call.”

Whether the right person was ever hired by AI remains to be seen, but making candidates comfortable and able to communicate at their best seems to require people, rather than machines.

Marantz's new Dolby Atmos AV receivers bring up to 7.4.4 channels of surround sound — and home theater nerds will love their cool monitoring and diagnostic options - Thursday, August 6, 2026 - 03:00
  • Marantz launches a new Cinema Cinema Series 2 range of AV receivers, with three different models
  • The have a brand new 32-bit DAC across all three models, plus optional Dirac room correction available on all
  • There's also improved HDMI 2.1 gaming support, including 1440p passthrough and AMD FreeSync

Marantz has updated its acclaimed Cinema Series range of AV receivers. The first generation launched in 2002 and delivered a winning combination of good looks, great audio and excellent connectivity, and the latest Cinema 50 Series 2 , Cinema 60/DAB Series 2 and Cinema 70s Series 2 continue in that vein.

The big change in these new 2026 models is their brand-new 32-bit 8-channel DAC, which Marantz says delivers "greater precision, improved imaging, enhanced dynamic expression and more coherent surround performance throughout the listening environment."

Each model has been tuned by Marantz's Sound Master to deliver what Marantz promises is "an immersive and emotionally engaging entertainment experience."

There's Bluetooth LE Audio (in a future firmware update), improved gaming support and optional Dirac room correction across all three models.

One thing that hasn't changed is the products' good looks: these are home theater components you'll want to show off.

(Image credit: Marantz)Marantz Cinema Series 2: models, features and pricing

Each of the new Series 2 models comes with the new DAC, support for 1440p video passthrough with AMD FreeSync for gamers, a new Web Control 2.0 configuration app for your phone or computer, and HDMI Diagnostics 2.0 to deliver advanced troubleshooting and faster installation, which is intended for custom-installations, but sounds like a potential godsend generally.

The data options include the ability to see how each channel is being pushed by what's playing, which is definitely a fun game to play if you're wondering how different movies make use of the power of your system. Engineers from Denon and Marantz have previously told my colleague Matt Bolton that Gravity is the 'torture test' movie they use to see how AVRs handle stress during development, so it'd be fun to take a look at what that movie does to the numbers.

The flagship Cinema 50 Series 2 gets a few important upgrades that the others don't: the new Dolby Atmos Channel Expander, which uses all the available speakers when you're playing Dolby Atmos content regardless of how it was originally encoded, which seems to be especially useful for if you have additional height channels. There's also a new Center Bi-Amp Mode to improve dialog quality.

The flagship Cinema 50 Series 2 has nine channels putting out 110W apiece, 11.4 channels of processing and optional Dirac support. The Cinema 60/DAB Series 2 is a 7-channel, 100W per channel model, while the Cinema 70s Series 2 delivers 7 x 50W.

The prices for the new models are:

  • Marantz Cinema 50 Series 2: $3,000 / £1,850 / AU$3,500
  • Marantz Cinema 60 Series 2: (APAC and USA only) $2,000 / AU$2,500
  • Marantz Cinema 60 DAB Series 2: (Europe only): £1,250
  • Marantz Cinema 70s: $1,500 / £950 / AU$1,800
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My Life with the Walter Boys season 3 ending explained: Is George alive, are Jackie and Cole together, shock episode 10 final twist and season 4 predictions - Thursday, August 6, 2026 - 03:01

Spoilers for My Life With the Walter Boys season 3 ahead.

Based on the way that season 2 was left, I knew that My Life With the Walter Boys season 3 was going to be a wild ride — but I still didn't see that ending coming.

The Netflix drama picks up as George (Marc Blucas) survives his season 2 health emergency and recovers at home, with Jackie (Nikki Rodriguez) and Cole (Noah LaLonde) seemingly on the road to a proper romantic relationship.

But just before season 3 draws to a close, their happy ever after once again comes dramatically crashing down. Cole suddenly breaks up with Jackie after telling her that he loves her, and moves in with friend Dylan (Kolton Stewart).

With Jackie left reeling, she throws all her efforts into getting the local community space up and running. But when that runs into trouble, can she really scrub Cole from her mind?

I know the answer to that as well as you do. Here's the full My Life With the Walter Boys season 3 ending explained, and what it will likely mean for the already confirmed season 4.

Dylan kicks Cole out for street racing — and takes back the car

As season 3 episode 10 kicks off, Cole is in his full moody boy era. Drag racer Mac (Chad Rook) finds Cole street racing after being tipped off by Dylan, scolding him for taking to the streets rather than being out of the track after Mac hired him.

Mac tells Cole about an upcoming race that has a big cash prize that he'd "easily win," but Cole rejects the offer. As Mac leaves, Dylan admits that he was the one who told him where to find Cole.

In fact, Dylan is so furious with Cole's street racing antics that he takes back "Myrtle," the car Cole has been racing in. As Dylan is technically the owner, Cole has no sway — and Dylan's conditions are that he can only use it for legitimate drag racing.

On top of that, Dylan kicks him out of the house, forcing his move back home. "You can't keep hiding from Jackie forever," he tells Cole.

Jackie's community space launch party is hit by disaster

(Image credit: Netflix)

If Cole moving back home wasn't enough for Jackie to deal with, she soon runs into a huge problem with her community space launch party. While renovations take place, one of the builders is unable to prevent a pipe leak from one of the radiators, causing the first floor to flood so much that it caves in.

At this point, it seems as if the launch party, which is now only a week away, will have to be called off. The builder estimates that it will take between 4-6 weeks to have the leak and its damage fixed, with manpower on the ground incredibly limited.

Jackie is bereft, with the news of Grace's (Ellie O'Brien) parents divorcing only making her feel more guilty. Cole tries to offer to help, but is immediately shut down by Jackie: she's going to make sure the launch party goes ahead, and she'll achieve it by herself.

Cole secretly saves the day — but Eliot's already made his move

(Image credit: Netflix)

What Jackie doesn't know is that Cole goes to see her uncle Richard (Alex Quijano) to ask for help. Cole tells Richard that he listened to what he said and broke up with Jackie in order for her to have a better future without him "dragging her down."

Cole explains that he's here to ask for Richard's help fixing the community center, but doesn't take the credit for it when Jackie finds out. Grace leads her into the room full of helpers clearing up, which includes the rest of the Walter family.

Alex (Ashby Gentry) encourages Cole to tell Jackie that he's here, but Cole refuses. He knows that Jackie is getting closer to Eliot (Naveen Paddock), who begins to make his romantic feelings for Jackie much clearer.

At first, Jackie shuts Eliot down, but the more she realizes the lengths he's willing to go to for her — which includes getting a flight from London to join her on her trip to Greece — the more she opens up to him.

Will and Nathan prepare to leave home while Danny gets the college news he's been waiting for

(Image credit: Netflix)

We already knew that Will (Johnny Link) was going to be flying the nest, but season 3 confirms that Nathan (Corey Fogelmanis) will be too. He's auditioned to play with a band across Europe and has got the spot, with George and Katherine (Sarah Rafferty) encouraging him to go.

However, he's got reservations. He doesn't want to be yet another Walter kid leaving everyone else behind, especially after how ill George has been. Alex says that it's a no-brainer decision to take the opportunity... everyone wants him to. Skylar (Jaylan Evans) is devastated, but promises to stay in contact.

We also find out that Danny (Connor Stanhope) has been accepted into Carnegie Mellon University, after being rejected from Juilliard. Girlfriend Erin (Alisha Newton) doesn't seem phased by the fact that the pair will need to be long-distance, but it's clearly bothering Danny.

Alex admits his feelings for Kiley, but gets shut down

(Image credit: Netflix)

Alex finally has a chance to talk to Kiley (Mya Lowe) at school after the pair kissed. Kiley has been ignoring all of Alex's calls and messages, despite having a school project that they need to complete together.

She finally agrees to talk in private while at school, and the pair agree to put the kiss behind them and move on as if nothing has happened. However, it's clear that both of them have feelings for each other, which is something Cole picks up on when Alex admits to him what happened.

Cole also shares what Richard and Eliot have told him about being with Jackie, revealing that Eliot agrees that Jackie is too good to be with somebody like Cole. Alex tells him to ignore them both and pursue the feelings that are clearly still there.

At the community space launch party (which is 1920s themed), Alex tells Jackie that Cole was behind the drive to get the space fixed after the leak. Jackie tells him that she doesn't want to hear the reason why, but spirals about Cole's intentions as the party continues.

Meanwhile, Kiley spots Alex across the room and chooses to leave, whispering something to Dylan before she goes. She's clearly uncomfortable, but Dylan takes it upon himself to speak to Alex on her behalf. He tells Alex to give Kiley some space for a while, even though the two of them clearly have a lot in common.

Alex ignores this and leaves the party instead to check on how Kiley is. However, Dylan is also with her, shutting the door in his face while Kiley looks sheepishly on.

Cole's road crash leaves his life hanging in the balance

(Image credit: Netflix)

Cole enters the drag race that Mac recommends and wins a place in the final. While waiting, he tells Katherine and George that he doesn't feel good enough to be Jackie's partner, and doesn't want to show his face at the party because of that.

The pair convinces him that he's more than worth it, and that he should tell Jackie the truth and leave it up to her to make her own decisions. Instead of racing in the final, Cole leaves the track and heads for the party.

We see him driving the empty roads to get back to town, with another car suddenly approaching behind him. The car attempts to bump the back of Cole's car, with Cole swerving in order to avoid the other car's manoeuvres.

When the mysterious car pulls up to the side of Cole's, we see that the driver is the drag racing contestant that Cole left behind in the final. He's clearly annoyed that the race has been cancelled, and is looking to take his revenge. Finally, the two cars clip, flipping Cole's car into a nearby field, where it continues to roll.

At the same time, Jackie and Eliot are on the dance floor at the party, about to lean in for their first kiss... and then the episode comes to an end.

Season 4 predictions

(Image credit: Netflix)

Obviously, the first thing we need to find out in season 4 is whether Cole is hurt. His car is flipped enough times for there to be some serious damage, but it's difficult to tell what that is in the season 3 cliffhanger.

Then, of course, there's the question of whether Jackie actually follows through with her kiss with Eliot. I've got a sneaking suspicion that she'll pull away at the last second... but perhaps that's wishful thinking. It's certainly a moment that her future relationship with Cole could hinge on, if he pulls through.

Kiley will hopefully break up with Dylan and finally see that she should have been with Alex all along, but this isn't something that Dylan is likely to take quietly. Expect more overt tension between him and Alex, put it that way.

What is more difficult to tell is whether we'll see how Will and Nathan get on after they fly the nest, but the remaining Walter kids prepping for university is likely to feature heavily.

Minnesota showed why Harry and Meghan are right about Grok — ‘technology should not enable predators to target children’ - Thursday, August 6, 2026 - 04:07

Prince Harry and Meghan Markle have taken direct aim at Grok after Minnesota became the first state to enforce a ban on AI "nudification" technology, using an unusually blunt official statement to criticize xAI's attempt to stop the law. Days before the legislation took effect, Elon Musk's AI company filed an emergency legal request seeking to block it, arguing that the measure violates the First Amendment. A federal judge refused to grant the request, allowing the law to go into effect while the broader case continues.

The Sussexes made it clear which side they believe this fight should be on. "Technology should not enable predators to target children," their statement begins. "Yet, ahead of Minnesota's first-in-the-nation law banning AI 'nudification' apps taking effect tomorrow, one of the world's largest technology companies sued to stop it. Why?" It is a remarkably direct criticism, one that shifts the conversation away from legal arguments and back toward the people these tools can harm.

Whether Minnesota's law ultimately survives every constitutional challenge is a question for the courts, but Harry and Meghan have identified something larger than one lawsuit. AI companies are racing to make image generation more powerful while governments scramble to prevent those same tools from being weaponized against real people. When a company fights to preserve technology that can create convincing fake nude images of recognizable adults and children, it is easy to see why the couple argues that the industry's priorities deserve much closer scrutiny.

Sussex vs. Musk

(Image credit: Shutterstock)

AI has become extraordinarily good at manipulating images, but that includes convincing fake intimate photographs with only a few prompts. And it has spread far faster than the laws designed to deal with it.

Minnesota's legislation attempts to tackle the problem at its source by preventing apps and websites from offering AI nudification tools in the first place. Rather than waiting until fake images have already spread across social media or messaging apps, lawmakers are trying to make the technology itself less readily available. Whether every provision survives constitutional scrutiny remains to be seen, but the intention is difficult to misunderstand.

Harry and Meghan clearly believe that technology companies have had plenty of opportunities to address the issue voluntarily and have failed to do so. Their statement praises Minnesota's bipartisan action as "an example of leadership fit for the digital age," adding that lawmakers recognized "this technology, if not stopped, would protect predators and hurt innocent people, especially women and girls."

The Sussexes are slicing through the tangled debate over algorithms against constitutional doctrine. Those issues matter, but it can miss the forest for the trees if people forget that these synthetic nudes begin with an identifiable person whose image has been manipulated without permission.

AI models as neutral tools whose morality depends entirely on the user. But laws often are stricter when any tool is used to hurt children for a reason. And the claim that Grok's moderation system is enough has proven untrue. But the feature does not stop being Grok's responsibility simply because someone else typed the prompt.

Safety should not be an optional feature

The Sussexes refuse to treat this as an abstract policy dispute.

"Big Tech companies are raising billions claiming AI will bring society forward, yet they retaliate against basic safety measures to keep children safe," they wrote. "Can AI make our world better while it enables the worst in humans? Should our children pay the price while we wait to find out?"

Those are uncomfortable questions for AI companies racing to release increasingly capable products. Every major developer wants to ship the next breakthrough before its competitors do. Safety work, moderation systems and abuse prevention rarely generate the same excitement as flashy new features demonstrated on stage.

xAI is hardly alone in facing this challenge. Every major AI company has struggled with image generation, impersonation and deepfakes. The difference here is the explicit pushback against a state trying to make them take some responsibility for how their technology is misused.

The legal arguments will continue for months, and there's no way to tell yet what the final version of the law will look like. Courts have to balance free speech and public safety, and that's not simple. But the fact that AI has made creating nonconsensual intimate imagery dramatically easier remains, and Harry and Meghan are right to zero in on that human cost over legal theory.

The debate matters because children's safety matters. Whether the companies building these tools can be made to accept meaningful responsibility when those capabilities are turned against children may be decided in courts, but Harry and Meghan are correct that it shouldn't take lawyers for them to do the right thing here.

Identity and attack paths - can you stop hackers getting from A to B? - Thursday, August 6, 2026 - 04:27

IT security has traditionally been about keeping threat actors out and preventing breaches. However, while the volume of software vulnerabilities has gone up and up over the past few years, the biggest risk that many companies face is not about a hacker getting in. Instead, it is how long they can stay inside and how far they can move within that network.

The reason why threat actors can move laterally is how difficult it is to manage identities effectively. Identities and credentials are used all the time to allow access, but they also serve as ways to support provisioning and software deployment processes. Simple software tokens that can make life easier for staff are targeted for the access and permissions that they provide.

Companies are waking up to this threat. Omdia research estimates that spending on identity management will increase at 75 percent of organizations during 2026, compared to 57 percent in 2025. But what issues have to be resolved, and what is the fastest way to get to those resolutions?

Understanding attack paths and identity

Threat actors want to make money. They do this by stealing company data or encrypting files for ransom. They achieve their goals through getting initial access in one place - an endpoint that is missing an update, or through a phishing email and malware download, for instance. After this, they want to move laterally through the network to something valuable.

For defenders, this lateral movement, or attack path, represents an opportunity to deny access or block attacks. Attackers use the same methods that legitimate staff have to access assets: their identities. For many attackers, there is no need to use zero day attacks when they can simply log in and get what they want, or move closer to their goal.

Understanding attack paths can be hard. For defenders looking at the business crown jewels like Intellectual Property or mission-critical applications, attack paths are often visualized as direct routes from an initial access point to those valuable assets. While this is simple to understand, attackers don’t work that way.

They don’t know your internal network topology or the most direct route to what is valuable. Instead, they are sniffing out what they can access.

This is made more complicated because each account will have its own level of access, and different accounts will have more or less permissions. Each asset will have multiple accounts that can access it. The complexity scales up rapidly as networks grow larger.

For organizations with around 1,000 employees, we estimate that they have more than 5 million attack paths. Companies also have to reckon with the number of identities they have in place - an organization with 10,000 identities would have around 22 million potential attack paths to manage.

Attack path problem compounded by AI and NHIs

Adopting Artificial Intelligence (AI) and Non-Human Identities will increase this further, from the current ratio from around five identities per employee towards 20 or 40 identities per human employee. This imminent surge of identities will then grow at an expected 20 percent year on year.

That is a lot of numbers. To put this into perspective, looking at how you understand maps and graphs can help. For example, London has 330 stations in its public transport network covering the underground and rail networks, as well as buses and riverboats.

There are millions of different routes that travelers can take to get from any place, from the fastest and obvious journeys through to more circuitous and obscure routes that don’t make sense except in context. Travelers can also shift from one kind of transport network to another where they need to. Understanding all those networks, timetables and options is very hard for someone to hold in their brain all at one.

Using a map can show up the best routes and directions to take, including those paths that are a combination of different networks. From a defense perspective, understanding the most high profile locations in that network and where security is most important can help prevent attacks. Looking at attack paths and permissions, you can see the most important locations within the network based on the level of access that they have.

In the London transport network, this would be the equivalent of security at Piccadilly Circus or King’s Cross St Pancras, as these stations are the busiest. Securing those specific nexus points can prevent an attacker taking more potential routes to something valuable, reducing the risk that attackers can get to mission-critical systems or data. Once you have locked down those central hubs, you can then look for the next major point and secure this one as well.

Getting to a secure future

This process around locking down identities and access permissions removes whole swathes of potential attack paths, rather than looking at each attack path one after another.

There are too many individual paths to manage, so corralling issues and securing those environments as a whole reduces the number of ways that threat actors can move across a network. This forces attackers to make their presence more obvious, leading to them being removed from the network.

Attacks on IT are getting faster. Trying to fix all the gaps that exist is now impossible, and defenders cannot achieve perfect security. We need to live with these imperfections, and manage security as effectively as possible in advance of any issue coming up.

While security teams might be used to defending the direct paths between systems, threat actors look for the other routes that can get them to where they want to go. Instead, we have to manage our networks based on preventing both the most risks and the most impactful risks.

By understanding attack paths and identity risks, we can look at what the highest priority issues are and then secure them. Using identity attack paths, we can understand where the risks exist and what work needs to be done.

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Microsoft’s EWS shutdown should be treated as a warning, not a one-off - Thursday, August 6, 2026 - 04:57

On 1st October, Microsoft will begin disabling its Exchange Web Services (EWS) API, ahead of a full shutdown in April 2027. For many organizations, EWS has long been part of the invisible plumbing behind everyday workplace tools. It allows applications to connect to Exchange mailboxes, making it possible to access and manage data from emails, calendars, contacts and folders.

But EWS is almost 20 years old. Microsoft says it no longer aligns with modern requirements for security, scale and reliability, and its involvement in 2024’s Midnight Blizzard attack has added urgency to its retirement. The wider risk is also clear: APIs, particularly older and less visible ones, have become attractive targets for cybercriminals. Recent research found that 99% of organizations encountered API security issues in the past year.

Seen in that context, Microsoft’s decision to move customers towards more modern APIs such as Microsoft Graph makes sense. But API modernization is rarely as simple as swapping out one connection for another, and many organizations may soon face a rude awakening.

You can’t migrate what you don’t know exists

The main challenge organizations will face when migrating from EWS to Microsoft Graph is visibility. Despite its limitations, EWS still sits behind many everyday workplace processes, particularly in larger and older organizations.

Booking meetings, syncing calendars or allowing a CRM to log email activity automatically may all depend on the API. After almost two decades of use, EWS has become deeply embedded in day-to-day operations.

That creates a problem. Many organizations may no longer have a clear view of where EWS is being used, by whom or for what purpose. Some integrations will have been built years ago by developers who have since left the business. Others may sit inside legacy workflows that IT teams rarely touch.

And third-party tools that are outside of the IT team’s control commonly connect to EWS. As a result, some of these hidden dependencies are almost certain to fall through the gaps during migration, because organizations can only replace the EWS integrations they know exist.

For some organizations, this lack of visibility may make migration feel daunting, especially when EWS is tied so closely to everyday operations. It may be tempting to fall back on the old “if it isn’t broken, don’t fix it” adage, particularly if a poorly managed migration could disrupt critical tools and workflows.

But as Microsoft phases out EWS and ends support, doing nothing is not a viable option. Vital applications could lose access to Exchange, while the security risks of leaving legacy APIs embedded in the business will only become more pronounced.

Other organizations may try to avoid a difficult migration by intercepting EWS calls and translating them into Microsoft Graph, effectively rerouting traffic rather than replacing the underlying integration. At first glance, this may look like a clever workaround. In reality, it is only a temporary fix.

The same security, visibility and integration challenges remain, while every additional dependency built around this approach adds another layer of complexity. At scale, that could quickly become unmanageable.

Moving beyond avoidance

Instead of burying their heads in the sand or looking for clever, but ultimately ineffective, ways to avoid migrating from EWS, organizations should treat its retirement as a reminder of the need for robust software lifecycle management.

Many teams evaluate an API thoroughly during implementation, then rarely review it again. But APIs evolve, security issues emerge and providers introduce updates that require action. Organizations that build resilience and lifecycle management best practices into their API estates will be better placed to respond quickly to forced migrations, minimize disruption and avoid being caught out by sudden changes.

In practice, that means treating APIs as part of the digital supply chain and applying the same level of scrutiny used for third-party suppliers when evaluating a potential integration.

Critical APIs should be continuously monitored so organizations know where they are in use, what they support and how they are performing. IT teams also need to stay informed about planned provider changes, however small they may seem, and assess how these could affect their wider API management program.

From there, organizations need a fully prepared API migration plan. Some changes may demand immediate action, such as when a third party issues a critical vulnerability disclosure. Others, such as Microsoft’s EWS retirement, may come with longer lead times but be broader in scope and scale.

In either case, organizations need a holistic strategy covering API discovery, dependency mapping, ownership and management, testing, and ongoing monitoring. Without that foundation, they risk migrating only the integrations they can see, while leaving hidden dependencies to fail later.

Preparing for the future today

Microsoft disabling EWS is not the first event of its kind, and it will not be the last. As technology estates evolve, more legacy APIs will be retired in favor of newer versions that integrate more effectively and securely with modern solutions. The retirement of EWS should therefore be treated as more than a one-off Microsoft deadline. It is a warning about what happens when critical integrations are allowed to become invisible.

That makes resilience essential. With robust software lifecycle management, organizations can move away from panicked, reactive migrations and take greater control over their API estates. Those that prepare now will be better placed to manage the EWS migration, and whatever comes next.

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The SteelSeries Arctis Nova Pro Omni offers a souped-up, 2026 upgrade for my beloved Nova Pro Wireless and is perfect for multiplatform gamers - Thursday, August 6, 2026 - 05:00
SteelSeries Arctis Nova Pro Omni: One-minute review

The most succinct way to describe the SteelSeries Arctis Nova Pro Omni gaming headset is that it feels like a 2026-ified version of its excellent predecessor, the Arctis Nova Pro Wireless — one of my favorite gaming headsets ever.

The Omni is a fantastic wireless gaming headset and offers a whole heap of improvements and enhancements over its older brethren, and in its own right, will tick every box most gamers can think of. Each feature that’s been tweaked or upgraded might not be huge in isolation, but every single one adds up, and it absolutely is greater than the sum of its parts when everything’s considered.

The design and build will be very familiar to anyone who’s used any of the Nova line, as it shares identical design language and aesthetics, while retaining a robust build quality you can have confidence in. The GameHub dongle is also identical in form to the one found on the SteelSeries Arctis Nova Elite and the Nova Pro Wireless, but is boosted to offer an upgraded level of connectivity: you can connect and mix up to four different inputs on the Omni, which is somewhat ludicrous but offers excellent versatility.

The audio quality, microphone, and overall performance of the Omni is spectacular, and can’t really be faulted. I think I might just prefer the bottom-end audio of my Audeze Maxwell 2 over the Omni, but that’s nitpicking as the overall audio experience is fantastic, no matter which platform you're connected to. Being able to change EQ on the fly with the Arctis Companion App is a great boost over the Nova Pro Wireless and an excellent feature of modern Nova headsets.

It’s an excellent headset, no doubt, but its pricing and the fact that Nova Pro Wireless will still be available mean the Omni’s place in the lineup is a little muddy for me. It performs fantastically, offers the full set of gaming headset features you could ask for, but I’m just not totally convinced it’s a great value option right now.

In isolation, however, this is a fantastic multiplatform wireless gaming headset and probably the one to go for if you really want the maximum flexibility and versatility.

(Image credit: Future/Rob Dwiar)SteelSeries Arctis Nova Pro Omni: Price and availability
  • List price: $399.99 / £349.99 / AU$799
  • Closely priced to the Nova Pro Wireless, which will inevitably be cheaper
  • Way under the Nova Elite, but in direct competition to headsets like the Audeze Maxwell 2

In isolation, the Arctis Nova Pro Omni is pretty well placed price-wise at $399.99 / £349.99. However, its position alongside the rest of the Nova lineup raises an eyebrow.

A large part of this is because of the continued availability of the headset that the Omni feels like it was made to replace: the Nova Pro Wireless. With the latter now readily available for far less than the Omni’s list price, I think — as a fan of both — that the value proposition of the Omni is lessened.

Unless you really really want the four-device connectivity (as opposed to two), and really want the latest and greatest in a SteelSeries headset without going for the much more premium Nova Elite, then I still think the Nova Pro Wireless is going to be a better value purchase for you. Especially if you’re on just one platform.

The Omni is also up against formidable competition outside of its own brethren at this price point. My absolute favorite headset right now, and my top pick ever in terms of pure audio quality, the Audeze Maxwell 2 is in the same price territory and would be my recommendation for someone prioritizing that.

Then there’s also the likes of the Turtle Beach Stealth Pro 2, and the Sony Inzone H9 2 in the $300-ish zone, along with the likes of the Fractal Scape and the Razer BlackShark V3 Pro that come in slightly cheaper and all offer incredible wireless gaming headset experiences with a host of features.

Having said all that, the Omni does do a lot in and of itself to justify its price tag as a high-end, brilliantly flexible and top-performing wireless headset. It will definitely be the best wireless option in this part of the Nova lineup when or if the Nova Pro Wireless ceases to be made, but until then it’s not a slam dunk for me.

(Image credit: Future/Rob Dwiar)SteelSeries Arctis Nova Pro Omni: Specs

SteelSeries Arctis Nova Pro Omni

Price

$399.99 / £349.99 / AU$799

Weight

11.95oz / 339g

Drivers

Custom 40 mm Neodymium Magnetic (Hi-Res)

Compatibility

PS5, PS4, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, PC, Mac, Mobile, Meta Quest 2/3

Connection type

Hi-Res wireless (2.4Ghz via dongle), Wired (audio jack), Bluetooth 5.3 + LE Audio (SBC with MultiPoint support for up to 10 devices; LC3, LC3+ for LE Audio)

Battery life

Up to 60 hours (2 x fully-charged batteries), Infinite Power System

Features

Simultaneous four-source audio via Omni GameHub; certified Hi-Res audio (96kHz/24-bit), ClearCast Pro - Retractable Boom Microphone with onboard AI Noise Rejection, ANC, Arctis Companion App compatibility

Software

SteelSeries GG/Sonar, SteelSeries Arctis Companion App (iOS & Android)

SteelSeries Arctis Nova Pro Omni: Design & features
  • Class-leading set of features and connectivity options
  • Reliable and fantastic build quality and battery solution
  • Very much from the Nova line of SteelSeries headsets

Straight out of the box, you’d be forgiven for thinking that the Omni really is a Nova Pro Wireless in disguise, as all the parts are there. That isn’t a criticism, as the Omni is simply another SteelSeries headset cut from the Arctis Nova cloth.

It’s a familiar design to anyone who’s seen or held a Nova headset, but it does have a tangible level of robustness and solidity that instils confidence — I’ve already dropped my unit a few times, but you wouldn’t be able to tell. The ear cushions are incredibly comfortable too, and I’ve been able to wear this headset for full work days without ever fully realising it too.

The GameHub is basically the same as on other Nova headsets that use it, but there are a few more options within the OLED display, and the addition of a texture to the navigation wheel is a welcome touch.

It’s this kind of small design change that’s present in a few areas across the Nova Pro Omni too: the multi-function volume wheel on the left cup has a new texture to it, the ear cushions are thicker and more padded compared to the Nova Pro Wireless, the mic is new and improved, and so on.

On top of intuitive controls, Arctis Companion App integration, boosted connectivity (Bluetooth 5.3 features here), greater battery life, and quicker fast charge, and more, all the Omni’s improvements over the Nova Pro Wireless do stand on their own feet, and, importantly, add up to a wonderfully designed and feature-filled wireless gaming headset that will offer everything even those with three consoles and a PC could ever want.

(Image credit: Future/Rob Dwiar)SteelSeries Arctis Nova Pro Omni: Performance
  • Fantastic SteelSeries audio quality out of the box
  • Every upgrade feels worthwhile
  • Audio quality and overall performance still close to its predecessor

In terms of performance, the audio is the least difficult thing to cast an opinion on: it’s fantastic. Once again, this is from the SteelSeries Arctis Nova line so shares in all the excellent out-of-the-box audio quality the series is known for and does not disappoint in any way.

What’s more, the audio is now Hi-Res certified, and on PC you’ll be getting 96kHz/24bit, which is a sheer, immersive joy to behold in games like Cyberpunk 2077, and even the atmospheric noises in Frostpunk 2 are detailed and clear. But even away from that, on PS5 Pro (Sony’s console can’t take advantage of 96kHz audio), the gaming audio delivered by the Omni is, predictably, a treat.

Sea shanties, explosive ship combat, and swashbuckling sword action in Assassin’s Creed Black Flag Resynced are fantastically vivid and rich; the audio in 007 First Light is even more cinematic and bombastic; and even audio in older online games like my go-to, Tom Clancy’s The Division 2, is elevated excellently, with enemy audio presented accurately, and the action and soundtrack mixed perfectly.

The ability to change EQ presets for individual games and preferences via the Arctis Companion App remains a brilliant feature too, expanding the Omni’s already excellent versatility.

(Image credit: Future/Rob Dwiar)

On top of that, being wireless but plugged into a host of different devices as well as Bluetooth on my phone was very handy — in my particular setup. If you do have a multi-device setup and are looking for one headset that can be used on all of them with ease, even if not simultaneously, then this is a quality feature. For others on single-device setups, this is a bit overkill.

Away from games, music and entertainment is superb on the Omni, and using it for work calls - and multiplayer gaming sessions — with its new (compared with the Nova Pro Wireless) omnidirectional ClearCast Pro mic is brilliant. I found the overall quality of the mic to be excellent, though its omnidirectional design did mean a little more background noise escaped to my friends down the line at times, and it’s certainly a big step up over the Nova Pro Wireless’ microphone.

The way the headset feels to use is also a notable step up over the Nova Pro Wireless, and thus feels closer to the Nova Elite too. The wheel on the left ear cup is incredibly pleasing to use, the GameHub that offers more options is intuitive and easy to use, the new ear cushions are thicker and more comfy than the Pro Wireless (but only just), and there’s also improved ANC which I found worked well, as well as a hoist of boosts to Bluetooth (up to 5.3), longer battery life on the batteries and faster quick charge, and a few more to boot.

Each of the improvements over the Nova Pro Wireless do add up to something much greater than each in isolation.

(Image credit: Future/Rob Dwiar)Should I buy the SteelSeries Arctis Nova Pro Omni?Buy it if...

You want something close to the complete, multiplatform wireless headset
If you are looking for one of the most complete wireless multiplatform headset options for the money, then the Omni is hard to beat, especially if you want all the features you could need for a one-and-done set.

You’re overdue for an upgrade to a quality wireless gaming headset
If you simply want or need a high-end wireless gaming headset upgrade in the north-of-$300 territory, then the Omni is an absolutely belting wireless set that you simply must consider.

You’re a multiplatform, single-setup gamer
If you’ve got a multi-device gaming setup and are in need of a high-quality wireless gaming headset that has all the trimmings, plus wonderful audio, then the Omni is a no-brainer.

Don't buy it if...

You can find the Nova Pro Wireless on a great deal
As great as the Omni is, I can’t help but feel the Nova Pro Wireless is still going to offer even better value for money for a vast number of gamers, especially when it’s discounted. If the Nova Pro Wireless is still being made and its price dips or drops because the Omni is out, then the Nova Pro Wireless is going to be incredibly hard to beat value-wise.

You simply don’t need a multi-connectivity and feature-rich gaming headset
At $400 / £350, the Omni is still a sizable investment for a gaming accessory, and a lot of its attraction will lie in its versatility and multi-connectivity for some folks. However, it will still be overkill for many, and for the same amount of money, those on one platform or two who might prioritize sheer audio quality instead, for example, could well be better served by others on the market.

Also consider...

If the SteelSeries Arctis Nova Pro Omni might seem overkill in some departments, then check out these two fine offerings as alternatives.

SteelSeries Arctis Nova Pro Omni

SteelSeries Arctis Nova Pro Wireless

Audeze Maxwell 2

Price

$399.99 / £349.99 / AU$799

$379.99 / £329.99 / AU$739

$329 / £339 / AU$569

Weight

11.95oz / 339g

9.5oz / 266g

17.3oz / 490g

Drivers

Custom 40 mm Neodymium Magnetic (Hi-Res)

40mm Neodymium

90mm Planar Magnetic

Compatibility

PS5, PS4, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, PC, Mac, Mobile, Meta Quest 2/3

PS4, PS4, Xbox Series X|S, Xbox One, Nintendo Switch 2, Nintendo Switch, PC, Mac, Mobile, Meta Quest 2/3

PlayStation or Xbox, Nintendo Switch, Nintendo Switch 2, PC, Mac, Mobile


Connection type

Hi-Res wireless (2.4Ghz via dongle), Wired (audio jack), Bluetooth 5.3 + LE Audio (SBC with MultiPoint support for up to 10 devices; LC3, LC3+ for LE Audio)

Wireless (2.4Ghz via dongle), Wired (USB-C), Bluetooth 5.3

Wireless (2.4Ghz via dongle), Wired (USB-C & audio jack), Bluetooth 5.3 (Auracast, LE Audio, LC3, LC3plus, LDAC, AAC, SBC, Multipoint)

Battery life

Up to 60 hours (2 x fully-charged batteries), Infinite Power System

Up to 60 hours (2 x fully-charged batteries), Infinite Power System

80+ hours

Features

Simultaneous four-source audio via Omni GameHub; certified Hi-Res audio (96kHz/24-bit), ClearCast Pro Retractable Boom Microphone with onboard AI Noise Rejection, ANC, Arctis Companion App compatibility

Companion App, 40mm Neodymium magnetic drivers, 360-degree spatial audio, retractable ClearCast 2.X mic

SLAM acoustic management technology, detachable hypercardioid mic, beamforming mic with physical and AI reduction, FILTER™ Noise Reduction Technology, embedded Dolby Atmos license (Xbox)

Software

SteelSeries GG/Sonar, SteelSeries Arctis Companion App (iOS & Android)

SteelSeries GG/Sonar (PC)

Audeze App (PC & mobile)

SteelSeries Arctis Nova Pro Wireless
While it’s still being made and/or in circulation at retailers, the Arctis Nova Pro Wireless is a quality headset even in the face of the Omni’s advancements. With the Pro Wireless’ price likelyto dip now, it’ll likely offer incredible value for money at the expense of a few features while retaining that SteelSeries awesomeness.

For more information, check out our full SteelSeries Arctis Nova Pro Wireless review

Audeze Maxwell 2
The Omni’s price tag puts it squarely in competition with my favorite gaming headset of the day right now, the Audeze Maxwell 2, and the latter could very well be the option to go for if you want to spend big but prioritize audio quality above all else. I simply haven’t tested a better-sounding gaming headset in all my time reviewing hardware.

For more information, check out our full Audeze Maxwell 2 review and my thoughts on why it should have scored even higher

(Image credit: Future/Rob Dwiar)How I tested the SteelSeries Arctis Nova Pro Omni
  • Used as a daily driver for a few months
  • Tested on PC, PS5, and mobile
  • Deployed across a host of games, as well as daily work calls and more

The SteelSeries Arctis Nova Pro Omni headset has been my sole unit for gaming on PS5 and PC, as well as work tasks and calls, for the best part of three months.

I have used it to play a bunch of 007 First Light, a full review playthrough and subsequent platinum playthrough of Assassin’s Creed Black Flag Resynced, and a whole host of Tom Clancy’s The Division 2 on PS5, and also dived into Cyberpunk 2077, Frostpunk 2, and Crusader Kings 3 on Acer Predator Orion 5000 gaming PC (supplied by Acer) teamed with a productivity monitor and an Acer Predator X32QFS gaming monitor (also supplied by Acer).

For a lot of that game-time testing, the Omni was connected to my PC and PS5 simultaneously on one setup, deploying its multi-connectivity. I was then also able to use it for all my work calls, and listening to music.

During this time, I was able to directly compare the Omni with some other gaming headsets I had to hand, such as the SteelSeries Arctis Nova Pro Wireless and Nova Elite, as well as the Audeze Maxwell 2 and Maxwell 2 ANC.

First reviewed May-August 2026

Read more about how we test

How open-source malware is re-targeting UK supply chains - Thursday, August 6, 2026 - 05:13

Open-source malware has changed shape.

What once focused on noisy cryptomining has moved toward something far more valuable: access.

Our recent data shows attackers are increasingly targeting credentials and secrets embedded in software dependencies, with UK organizations firmly in scope.

This shift marks a move away from opportunistic abuse toward deliberate supply-chain compromise. Instead of draining compute cycles, attackers are positioning themselves inside build pipelines and developer workflows.

The goal is persistence, not disruption.

For organizations that rely heavily on open source software, this fundamentally changes both the threat model and the potential impact.

This is what “shift left” actually means in 2026: controlling what enters the build, not just detecting what runs in production.

Why credential theft has overtaken cryptomining

More than half of malicious open-source packages now focus on stealing credentials and secrets, overtaking cryptomining as the dominant threat type. The reason is straightforward. Credentials offer lasting value. They provide persistent access, broader reach across environments, and a lower risk of detection than resource abuse. A stolen token or API key can unlock entire systems, not just a single machine.

Cryptomining, by contrast, is easy to spot and quick to shut down. It consumes resources and triggers alerts. Credential theft blends in and can be executed in seconds. It exploits the trust placed on developer workflows to operate in a safe environment.

For attackers looking to maximize return while minimizing exposure, this approach maximizes returns whilst doing away with the risk of being discovered.

The implication is clear: protecting runtime infrastructure is no longer enough. The security boundary now starts at dependency intake and at the developer environment.

Multi-stage malware becomes the norm

Modern open-source malware is rarely single-purpose. Our analysis shows dropper and loader behavior increasing by nearly 2,900 percent year over year in Q1 2025, signaling a shift toward engineered, multi-stage attacks.

Around 77 percent of malicious packages distributed through open source ecosystems now combine multiple threat types. Droppers appear in nearly all observed cases, while secret exfiltration features in close to two-thirds.

These packages are designed to evolve after installation, pulling in additional payloads or changing behavior over time. This reflects industrialized campaigns rather than opportunistic experimentation. Attackers are investing in resilience, stealth, and scale.

For defenders, this means signature-based thinking is outdated. If malware is modular and adaptive, controls must focus on provenance, behavior, and prevention before execution. Again, this is what “shift left” actually means: securing the build graph itself, not just the workloads it produces.

Supply chains under direct pressure

The widespread use of open source, particularly within the JavaScript ecosystem, creates systemic exposure. Modern applications routinely depend on hundreds of direct and transitive npm packages. That density of reuse creates efficiency, but also amplifies upstream risk.

Recent activity linked to the Lazarus group illustrates the threat. More than 200 malicious packages were identified, almost all concentrated in npm. When a single ecosystem underpins financial services platforms, government services, and critical national infrastructure, concentration risk becomes a strategic issue.

A compromised dependency does not stay isolated. It propagates through shared frameworks, internal libraries, and CI pipelines. In sectors built on speed and reuse, upstream compromise quickly becomes downstream impact. This is why dependency governance is no longer just a developer hygiene issue; it is a board-level supply-chain concern.

Automation turns one package into thousands of compromises

Today’s malware increasingly targets CI/CD pipelines and developer workflows optimized for automation. When a compromised dependency enters a build, it can quietly extract API keys, certificates, and access tokens without triggering runtime alerts. Automation does the rest.

What starts as a single poisoned package can spread across hundreds or thousands of builds. The very systems designed to accelerate delivery now accelerate compromise.

The practical takeaway is uncomfortable but necessary: if build systems are automated, security controls must be automated at the same level. Manual review cannot scale against automated distribution.

AI coding assistants and the hallucination problem

AI-assisted development introduces an additional layer of risk. Studies and testing have shown that large language models can, in a meaningful percentage of cases, suggest packages or functions that do not exist. Developers under time pressure may attempt to install or rely on these hallucinated dependencies, unknowingly expanding the attack surface.

Hallucinated package names, fabricated examples, and unsafe dependency suggestions can quietly undermine supply-chain integrity. Attackers are already exploiting naming conventions and trust models to seed packages that appear legitimate to both humans and machines.

Each hallucination creates rework, friction, and lost productivity. Much of this waste could be reduced if AI systems were grounded in authoritative, real-time package intelligence rather than pattern prediction alone.

Our recent research reinforces this point. The company found that smaller AI models augmented with live package intelligence significantly outperformed larger standalone models when handling dependency upgrades and package selection tasks. The findings suggest that real-time ecosystem context matters more than model size alone when developers are making security-sensitive decisions. It also helps smaller models are 70x cheaper compared to frontier models.

This has direct implications for software supply-chain defense. If AI coding assistants recommend dependencies without verifying package provenance, maintenance status, or ecosystem trust signals, they risk accelerating the spread of malicious or hallucinated packages into production environments.

In practice, secure AI-assisted development will depend less on increasingly large models and more on whether those models are connected to authoritative, continuously updated software intelligence.

Here too, the lesson is upstream control. Guardrails must sit at the point of dependency selection, not after the code ships.

Why defenders are falling behind

Many UK security controls remain focused on detecting threats after code is deployed. Attackers have moved upstream. They target the build process, the dependency graph, and the trust relationships developers rely on.

This mismatch leaves organizations well prepared for runtime incidents but exposed during development. As long as defenders assume malware announces itself loudly, supply-chain compromise will continue to slip through unnoticed.

“Shift left” is often treated as a slogan. In practice, it means enforcing policy before installation, validating provenance before execution, and blocking malicious packages before they enter the graph.

Stealing the keys, not the cycles

Open-source malware has evolved from stealing compute to stealing access. Credentials unlock ecosystems, not just machines. For UK organisations, this makes supply-chain security a strategic concern rather than a technical afterthought.

Preventing malicious code from entering the build is now more effective than responding after deployment. The quiet shift from coins to credentials has already happened. The question is whether defenses will adapt quickly enough to match it.

If it isn’t automated, it won’t scale.

What organizations should prioritize now

To respond effectively, UK organisations should focus on a small number of structural controls:

● Gate dependency intake with automated policy enforcement before packages enter CI/CD.

● Continuously monitor for secret exposure within build environments and revoke compromised credentials rapidly.

● Enforce provenance and integrity verification for open-source components, including transitive dependencies.

● Ground AI coding tools in authoritative package intelligence to prevent hallucinated or malicious dependency suggestions.

None of these measures eliminate risk. But together, they realign defenses with where attackers are actually operating: upstream, automated, and inside the supply chain.

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This article was produced as part of TechRadar Pro Perspectives, our channel to feature the best and brightest minds in the technology industry today.

The views expressed here are those of the author and are not necessarily those of TechRadarPro or Future plc. If you are interested in contributing find out more here: https://www.techradar.com/pro/perspectives-how-to-submit

Why accountability is the next battleground in UK business connectivity - Thursday, August 6, 2026 - 05:41

For years, the UK connectivity debate has focused on fiber availability. Coverage maps, rollout targets, premises passed and investment updates have dominated the conversation.

That focus made sense. The country needed better infrastructure, and there was real pressure on operators, government and the wider market to show progress. Better networks had to be built, and in many places, they have been.

Ofcom’s Spring Connected Nations update shows how far that conversation has moved on. Full fiber broadband is now available to 82% of UK homes, while gigabit-capable broadband reaches 89%. Coverage is not solved everywhere, and regional gaps still matter, but the center of gravity is shifting.

For many mid-market and enterprise organizations, the question is no longer only: can we get fiber? Increasingly, it is: when something goes wrong, who owns the problem?

The market has not always been able to answer that clearly. As connectivity becomes more tightly linked to business-critical operations, that is becoming an expensive weakness.

The problem with modern connectivity supply chains

The infrastructure build-out of the last decade has been a success in many ways. Fiber has reached new places. Wholesale models have grown. Alternative networks have created more choice. Access supply has become more competitive.

But that same progress has also created a more complex operating model. A typical enterprise connectivity arrangement can involve several parties: an access network operator, a wholesale aggregator, a reseller and a managed services provider. Each party may have a role to play, but each also has its own systems, escalation routes, commercial incentives and operational boundaries.

When everything is working, that complexity is easy to ignore. When there is a fault, it quickly becomes the problem.

For a multi-site organization running business-critical applications, a manufacturer managing connected logistics, or a professional services firm with regulated data dependencies, the cost of delay can be significant.

A business’s dependency on connectivity has changed in both character and volume. Organizations are moving quickly to support AI workloads, distributed teams, hybrid cloud environments and more automated operations.

Ofcom’s Connected Nations UK Report 2025 shows that between September 2024 and August 2025, providers reported 616 resilience incidents across fixed and mobile networks. Outages above the reporting thresholds affected 12.7 million customers and caused around 192 million customer hours of lost service.

Ofcom also noted that third-party failures, including street works causing cable breaks and failed backhaul circuits from wholesale providers, made up around 14% of reported incidents.

For enterprise buyers, that is the accountability problem in plain sight. The failure may sit in one part of the chain, but the operational impact is felt by the customer trying to keep sites, systems and services running.

Why mid-market organizations feel the gap the most

There is a particular pressure point here for mid-market organizations. They are running connectivity that supports business-critical operations, distributed sites and cloud-dependent workloads. But they are typically buying through channels designed for volume, not accountability.

They carry the operational dependency of an enterprise customer without the contract size that historically bought priority escalation, named account management or direct access to the people who own the network.

That gap does not appear in the SLA document. It appears on a Sunday night when something breaks.

A few years ago, a slow SLA response might have caused a few headaches. Today, it can stop production, delay customer service, interrupt access to data or leave a site unable to operate properly. Businesses are built on connectivity.

AI inference at the edge, real-time data processing and cloud-connected operations are not designed for fragmented fault resolution. They do not fit neatly with unclear escalation paths or supplier chains where responsibility moves from one party to another before anyone fixes the issue.

Yet many buying conversations have not caught up. Bandwidth, speed and price still dominate procurement. Headline SLAs are scrutinized, but service assurance, ownership of the underlying infrastructure and escalation clarity are often treated as secondary details.

That mismatch will become more costly as the operating environment becomes more demanding.

The infrastructure question buyers should be asking

Most organizations know the standard questions to ask when they buy connectivity. Is there coverage? What is the cost? What is the headline SLA? What capacity is available? Who else is using the provider? All are important questions, but they do not fully describe the service experience.

The questions that really matter are more practical. When a fault is raised, how many organizations are involved in resolving it? Does the provider own the physical layer the service runs on, or is operational control spread across several parties? What does the escalation route look like at 11pm on a Sunday? Is there one organization accountable for the outcome, or a contractual matrix that has to be navigated before anyone can act?

The market has spent years explaining what infrastructure investment looks like. The next conversation needs to be about what operational accountability looks like.

That does not mean every provider needs to own every asset in every location. The UK connectivity market will always involve partnerships, wholesale relationships and specialist delivery models. But buyers should be much more interested in where responsibility sits when service degrades.

A shorter, clearer operational chain matters. It gives providers better visibility of the network, fewer hand-offs during fault resolution and a stronger ability to act rather than simply escalate. It also gives customers something they increasingly need: confidence that someone is accountable for the service, not just the contract.

Ownership is becoming the real differentiator

The next phase of business connectivity will not be won on availability alone. It will be won by providers that can combine reach with operational control, service assurance and clear ownership.

For buyers, that means looking beyond headline speeds and asking harder questions about accountability. Who sees the fault first? Who has the authority to fix it? Who is responsible for the customer outcome?

Because when connectivity is simply a utility, ambiguity might be tolerated. When it is the foundation for AI, cloud, data and day-to-day operations, ambiguity becomes a business risk.

The fiber rollout has changed what is possible. The next battleground is making sure someone owns the problem when possibility turns into pressure.

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This article was produced as part of TechRadar Pro Perspectives, our channel to feature the best and brightest minds in the technology industry today.

The views expressed here are those of the author and are not necessarily those of TechRadarPro or Future plc. If you are interested in contributing find out more here: https://www.techradar.com/pro/perspectives-how-to-submit

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